🛈 Announcement
Greetings! The Division forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game
  1. #1
    N3mB0t's Avatar Senior Member
    Join Date
    May 2016
    Posts
    2,911

    Now that we Will have 150 inventory slots can we please have more loadout saves?

    I have 12 almost perfect builds i use all the time but sometimes i wish i had a couple more loadouts to experiment with, with 100 slots that was pointless but now it Will be totaly viable , since loadouts are just template saves and not space can we please have some more?

    I know i could do that on another carachter but i only use them as mules , they are not even leveled up, and the inventory management involved puts me off anyway, i wanna do it on the only toon that has the power.
     4 people found this helpful
    Share this post

  2. #2
    I find a bigger problem than not having enough load outs, is not being able to use the same specialisation across enough of them. I have to have a second toon to run some specs because of weapon limitations.

    Limiting the weapon damage to specific weapon types is a stupid idea.

    Either allow points to be reallocated by load out saves, or, the easy fix: change the damage types to all weapon damage +1% per point x 15 points.
     4 people found this helpful
    Share this post

  3. #3
    HoHo_Gaming's Avatar Member
    Join Date
    Jun 2017
    Location
    Ontario, Canada
    Posts
    153
    More loadout slots and specialization rework is needed (I shouldn't need to use up a loadout just for a different specialization which I need to go back to White House/Haven to change)
    Share this post

  4. #4
    N3mB0t's Avatar Senior Member
    Join Date
    May 2016
    Posts
    2,911
    Originally Posted by Exciter_Forever Go to original post
    I find a bigger problem than not having enough load outs, is not being able to use the same specialisation across enough of them. I have to have a second toon to run some specs because of weapon limitations.

    Limiting the weapon damage to specific weapon types is a stupid idea.

    Either allow points to be reallocated by load out saves, or, the easy fix: change the damage types to all weapon damage +1% per point x 15 points.
    this also , specializations need this QOL change ,
     2 people found this helpful
    Share this post

  5. #5
    Originally Posted by N3mB0t Go to original post
    I have 12 almost perfect builds i use all the time but sometimes i wish i had a couple more loadouts to experiment with, with 100 slots that was pointless but now it Will be totaly viable , since loadouts are just template saves and not space can we please have some more?

    I know i could do that on another carachter but i only use them as mules , they are not even leveled up, and the inventory management involved puts me off anyway, i wanna do it on the only toon that has the power.
    You have 150 inventory slots? I don’t have 150 slots. How do i get 150 inventory slots?
    Share this post

  6. #6
    Originally Posted by bortbigman Go to original post
    You have 150 inventory slots? I don’t have 150 slots. How do i get 150 inventory slots?
    It's coming with Title update 12 whenever that release.
     1 people found this helpful
    Share this post

  7. #7
    Originally Posted by UMUSTBBORNAGAIN Go to original post
    It's coming with Title update 12 whenever that release.
    Ok, nice! Thank you
     1 people found this helpful
    Share this post

  8. #8
    What we really need is to be able to change specializations on the fly anywhere in the open world.

    Also, just give 15% weapon damage on all specializations so we don't have to choose 3 weapons. It's pointless.
     2 people found this helpful
    Share this post