1st, I wouldn't be buying into rumors too much at this point. 2nd, Ubi and Massive are going to have to do something different then what they have been doing. Locking loot is ignorant. Creating a game for a large playerbase and then only focusing on small group when making content is ignorant. They need to think big picture and they don't.Originally Posted by UMUSTBBORNAGAIN Go to original post
if there is a division 3...
1. I want the annoying slow jog you are forced into every time you go into the whitehouse or safehouse
2. I want mobility improved... it is the worst part of this game
3. base mission designs needs to improve... division 1 was better
4. if they are going to continue forcing the tank/support/dps roles, give the tanks a way to generate threat(this did exist in division 1)
5. sometimes less is more, ive lost count of how many skills are in the game... and they really are not good, they either are too difficult to use, to unreliable to use or to ineffective to use
6. get rid of the horrible aiming system that the grenade launcher/chem launcher/mortar turret/bomb drone all seem to use and its bad
keep...
control points, although if you are going to continue the black tusk(or other top military like faction) let them take the control points
I dunno what game you're playing, but in this game, for almost every change they've made to "balance" crap in PvP, they have consistently failed to keep those changes from screwing PvE. There are numerous complaints about this throughout this forum and elsewhere.Originally Posted by UnR34L. Go to original post
100% agree. In fact I have just recently completed RE3 and enjoyed it enormously. That game had a short development cycle and was released 100% completed on day 1, was major bug free, and I was only too happy to part with my money.Originally Posted by Marriorqq Go to original post
Ubisoft has both the people resources and the finances to be a Rockstar and choose quality over quantity, and to reap all of the acclaim and monetary reward that this would bring. Instead they have chosen the EA route, churn out reskin after reskin (Farcry and Assassins Creed as blindingly obvious examples) with little to no concern over the quality or content of these games. They would rather cut corners on development time and resources, and instead spend absolutely millions on PR, whether that's on incredible looking CGI trailers (just look at FC5 trailer, unbelievable standard), or "encouraging" shill content creators and gaming journalists to push their narratives (gotta get that channel promotion yo). Good people such as yourself are the key target in that PR spending spree. They want (and quite possibly have succeeded) to convince you and millions of others, that paying up front and in full for a 50% complete, bug riddled product, with little more then a promise that they will finish it "at some point" (providing you buy enough microtransactions of course) is actually a good thing. They can point at a pre Alpha version of a game and call it a live service until they're blue in the face, it doesn't change the fact that it's a product at the pre Alpha stage of development, and should be treated as such (i.e. free until completed and thoroughly tested).
I actually read an article last week where someone had written a list of the best Switch games with a list of pros and cons next to them all. Do you know what was listed as a pro against one of the games? And I quote - "excellent monetisation"..... It beggars belief. "Excellent monetisation" as a positive... for gamers. Outstanding.
I was shamefully fooled on more then 1 occasion to buy games that fit this mould by Ubisoft, and to which no doubt TD3 will fall into as well, but I refuse to allow myself to be conned again.
They need new developers, Massive have failed with too much boring content and neglectful piddly PVP content. KISS. Keep it simple stupid, should have been their model instead of Summit, Kenly college ? Blah ! They needed big engaging DZ with competitve pop up activities, Warlords DZ. Double more Conflict Maps. and a Survival.