🛈 Announcement
Greetings! The Division forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game
  1. #21
    Originally Posted by Merphee Go to original post
    What needs to be there on day one?
    A clear road map to start and a gear system similar to 2.0. I know what id like to not see day 1 and that's raids, please bring incursions back. Nothing against raids but I feel incursions fit this game so much better.
     3 people found this helpful
    Share this post

  2. #22
    Originally Posted by Merphee Go to original post
    What needs to be there on day one?
    a finished game that isn't a full release still in beta lets be honest this game has never been fixed or balanced from day 1 they should make it free to play and make people buy the new content i dont mind playing s game that are free to play and having bug after bug in the game if its free to play but i paid money for a buggy game
     2 people found this helpful
    Share this post

  3. #23
    xcel30's Avatar Senior Member
    Join Date
    Jun 2016
    Posts
    8,155
    Not a crippling game design flaw that needs a complete rework. Let's be honest while reworks patch a lot of things out, there are certain things that you can't fix without a new game, but i sure as hope don't want them to make a new game every 2 years to try to fix issues only to find out it's also broken and have to buy the next game
     2 people found this helpful
    Share this post

  4. #24
    Point being, how about specifying what you want to see rather than making snide remarks?
    some players are whiners but that's just a hand full , majority wants the EB being raid only , same for DZ .
    fixing loot is the majority , and it does suck
    example :
    they promised during a stream that we should have less rainbow drops ,, it became worse
    legendary is a bit higher but avarage quality is still to low , same for raid drops ,

    so being specified
    * fixing loot means , give us no rainbow loot like they promised ,,, give dedicated quality loot on legendary ,,, make targeted loot , targeted loot drops , not only on the boss,
    * test new stuff what you release
    * lots of players asked for a summit delay because it sucks ,, and gues what ,, it sucked
    * skyscraper without windows ,never saw a building without windows
    * stealth nerfs and buffs ,, stop doing that
    * hitting a purple with 60 mil damage but cannot penetrate his helmet so he will instantly die
    * pvp, changes , we know the studio that was working on it , is not doing pvp anymore , but never ever did state of the game mention this
    * by popular request,,, there was literately 5 players asked for an option in division 1 , and now 3 years later they introduce it ,, nobody ******g asked for it anymore
    * survival ,, lots and lots and lots of people are asking for this mode

    * fix the bloody bugs that are in since release
    * revive hive a lot of time not working (it's better after 2 years but still buggs out
    * hive not healing you up if you are in a different room
    * invisible walls
    * keener drone sometimes still bugged
    * a confirmed headshot not registering
    * sinking trough floors
    * getting shot by an npc while in cover
    * nade spamming from npc's

    thats why i said , change dev team , the current one cannot handle it or are not capable

    shall i continue ?
     1 people found this helpful
    Share this post

  5. #25
    Originally Posted by Riflemania Go to original post
    1: A simple loot system, not complex like launch of TD2.
    2: Talents on Chest+Bacpack and perks on the rest.
    3: Talents/Perks that work well with the gear/brand sets.
    4: Talents that work well with the weapons.
    5: Recal Library like we have now.
    6: Mod recal library.
    7: Apparel mods like we have now.
    8: Stash space for gear only.
    9: Stash space for weapons only.
    10: Credits to have more meaning.
    11: No crafting station (causes more aggro than it's worth).
    12: Better looking apparel and weapon skins.
    13: Revamp of the skills.
    14: Revamp of the SHD watch.
    15: PTS for both p.c & console.
    16: Control points.
    17: Normal/Hard/Challenging/Heroic/Legendary on all activities.
    18: Incursions.
    19: More fast travel locations (NYC was fine, WoNY is horrible).
    20: Large DZ, not broken down into 3
    21: No more sand storms, snow is fine and the odd rain now and again.

    A simple and good loot system from day one and then the dev team can concentrate on new content, right now they have been trying to fix it since launch and it's still a mess.

    There's more thoughts but iv'e had a brain fart
    I can get behind this list. Except that I really liked the original gear system and the insane variety of combos you could build. The new loot is much less rewarding and builds are so easy to make they don't feel as satisfying when you get one just right.

    I would also add, a realistic looking tattoo system where you can have full sleeves on BOTH arms and the cosmetics wrap around and look real, not like a child's fake water activated press on tattoo. The character creation cosmetics are beyond pathetic.

    Let's also say a clear and concise road map for each year, at the beginning of the year, filled with game mode and content updates every quarter.
     1 people found this helpful
    Share this post

  6. #26
    Originally Posted by chicagolongball Go to original post
    I can get behind this list. Except that I really liked the original gear system and the insane variety of combos you could build.
    Can we stop trotting out this myth? Permutations are higher now, thanks to lack of pip-gating. Plus, due to lack of pip-gating, RNG for loot is better. If you don't understand math, then don't bother posting false bologna.

    Say you miss having "more talents" equiped, but stop claiming there was more build variety. Otherwise, share your secret for navigating to alternate realities.
    Share this post

  7. #27
    dagrommit's Avatar Senior Member
    Join Date
    Jan 2003
    Location
    Pedestal of truth
    Posts
    5,099
    Originally Posted by caresoul Go to original post
    some players are whiners but that's just a hand full , majority wants the EB being raid only , same for DZ .
    Nah, majority of people here are whiners. Note the complaints about the optimization station, or how few people showed up for a constructive discussion on how to improve Summit. Or how toxic a discussion on the EB got.

    they promised during a stream that we should have less rainbow drops ,, it became worse
    Citation needed - One Two

    Originally Posted by Riflemania Go to original post
    11: No crafting station (causes more aggro than it's worth).
    So much this. Crafting has always had such limited use in Div 1 & 2. May as well junk it.
    Share this post

  8. #28
    I was originally in the pro-continuation group, but after thinking about it, we need TD3 to start overcoming the limitations of older hardware.

    - Keep current gunplay, gear system & seasons
    - Move some gear/weapon talents to Specializations
    ->Melee Specialization
    -Change Armor Core
    ->^TA%/piece, Debuff Movement Speed/piece
    -Boost top skill tiers power, reduce lower skill tiers power
    -One large DZ, remove extraction notifications
    ->Introduce Summit’s Targeted Loot & new reward system
    -New Map [Winter in Chicago?]
    -All difficulties for all content
    -Incursions, “Westside Piers”, & “Underground/Summit”

    -New content is in the form of new missions, incursions & map space
     1 people found this helpful
    Share this post

  9. #29
    Oatiecrumble's Avatar Senior Member
    Join Date
    Jan 2016
    Location
    London
    Posts
    4,850
    Originally Posted by chicagolongball Go to original post
    I can get behind this list. Except that I really liked the original gear system and the insane variety of combos you could build. The new loot is much less rewarding and builds are so easy to make they don't feel as satisfying when you get one just right.
    Where i said simple and not complex i was refering to: Requires 6 x reds to unlock the talent, 8 x blues to unlock the talent etc etc, it just made it a pain in the backside.
    Share this post

  10. #30
    DeMizeFPS's Avatar Senior Member
    Join Date
    Oct 2016
    Posts
    3,108
    I have a feeling they will announce it in late January that Division 3 is coming in March 2021, Avatar got pushed back to April 2022 during the last earnings call.


    Originally Posted by xcel30 Go to original post
    Not a crippling game design flaw that needs a complete rework. Let's be honest while reworks patch a lot of things out, there are certain things that you can't fix without a new game, but i sure as hope don't want them to make a new game every 2 years to try to fix issues only to find out it's also broken and have to buy the next game
    This is Ubisoft, this is what they do lol
     2 people found this helpful
    Share this post