🛈 Announcement
Greetings! The Division forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game

View Poll Results: Optimized view

Voters
108. You may not vote on this poll
  • Yes! this is what i really want.

    52 48.15%
  • No! It will consume the life of the game, I need really new content.

    27 25.00%
  • Officials seem to officially give up the game? Prepare for TD3

    38 35.19%
  • I am optimistic about the future of TD2.

    6 5.56%
Multiple Choice Poll.
  1. #31
    nuxbag's Avatar Senior Member
    Join Date
    Apr 2018
    Posts
    937
    Originally Posted by Finalplay342019 Go to original post
    I think instead of optimization they should just make it where we could recalibrate everything on a gear piece, and make it where once a stats is use out of the recalibration library it is used and to have to find another one.
    One time use stats was what it used to be it was changed for a reason
    Share this post

  2. #32
    nuxbag's Avatar Senior Member
    Join Date
    Apr 2018
    Posts
    937
    Originally Posted by UMUSTBBORNAGAIN Go to original post
    I think you can recal 1 and then optimize a different one?
    That's what I heard, division 1 optimized all stats
    Share this post

  3. #33
    moesuvious's Avatar Senior Member
    Join Date
    Mar 2017
    Posts
    5,373
    Originally Posted by UMUSTBBORNAGAIN Go to original post
    I think you can recal 1 and then optimize a different one?
    I dont think so, i think you can do multiples on everything.

    This line is from the newsletter on it.

    Every attribute of an item can be optimized individually, and each attribute’s cost is based on the tier of optimization.
    Share this post

  4. #34
    nuxbag's Avatar Senior Member
    Join Date
    Apr 2018
    Posts
    937
    Originally Posted by moesuvious Go to original post
    I dont think so, i think you can do multiples on everything.

    This line is from the newsletter on it.

    Every attribute of an item can be optimized individually, and each attribute’s cost is based on the tier of optimization.
    That's good, I don't know why they had to make all these new currencies when we already don't use what we have
    Share this post

  5. #35
    As1r0nimo's Avatar Senior Member
    Join Date
    Mar 2019
    Posts
    2,036
    Originally Posted by nuxbag Go to original post
    That's good, I don't know why they had to make all these new currencies when we already don't use what we have
    To make you grind things
     1 people found this helpful
    Share this post

  6. #36
    Originally Posted by nuxbag Go to original post
    One time use stats was what it used to be it was changed for a reason
    That's how it should be, so even gear u dont need with a max stat would still be worth saving, plus the ability to recalibrate everything would take the need of optimization away, and be a way for players to put exactly what stats and talent combination they want, I know I would much rather grinding for max stats and talent than the gear with exactly what I want, I get a piece with a max stat now that just gets junked cause theres no use for it, I get gear that has god rolled stats that works to make the build it want, but not the exact stats I would like.
    Share this post

  7. #37
    xcel30's Avatar Senior Member
    Join Date
    Jun 2016
    Posts
    8,155
    Originally Posted by nuxbag Go to original post
    That's good, I don't know why they had to make all these new currencies when we already don't use what we have
    Otherwise people would have enough materials to make god rolled gears instantly
    Share this post

  8. #38
    Yes, this is what I want.

    I have way too many items at 99% rolls and it's painful hunting for the full godroll upgrades.

    At least with optimization I will get a sense of progress again. I still enjoy the core gameplay but without this it feels like I'm working towards nothing.
     3 people found this helpful
    Share this post

  9. #39
    Originally Posted by Finalplay342019 Go to original post
    I think instead of optimization they should just make it where we could recalibrate everything on a gear piece, and make it where once a stats is use out of the recalibration library it is used and to have to find another one.
    This is very interesting. It also makes sense.
    Share this post

  10. #40
    its not a only good change , because now wil lbe iven easier ,
    Division 1 and Division 2 - always the same scenario - nerf waepons , builds , nerf dificulty -because players they are not doing very well
    Its not goo solution - 2 - divsion games will be dead
    Share this post