750, and i feel a Little bored.
I have a lot of build, some are close to God, other very good, but i don't know what to do.
Mission? Boring
Summit? After 2 run in heroic 0-100, stop.
The goal in this kind of game should be PVP, but in td2 are worst pvp i ever seen.
So i do some cp, looking for the chest for ridgeway project, and log off.
Needs new activity in open world 🥺🥺
Thanks to those who answered and ...
... wow, people over 1000h, 2000h and even 3000h, probably bought the game last year and people who are under 1000h seem to be more bored than those, probably just started playing this year, which proves this game it lost something important of its essence, I think it started in update 8.0, specifically in gear 2.0;
I hope to arrive at 2000h, but I find it difficult, because lately I only play the raid Dark Hours in discovery mode, in my opinion, if they had created more raids instead of things like The Summit, Kenly College or Manhunts it would have been much better for the game.
So say something that you consider to be a serious error in the game and something that you would do to change for the better.
What bothered me the most (so far): Gear 2.0, simple, very limited, when compared to the first one in the creation of own builds (I see more and more players with the same builds), shows the equipment limitations and before that we had vests, for example, with values like 39.6k; 41k; 46k; etc., that is, much more dynamic than a static value, I always had the hope of getting a better item ... but now the player knows when he reached the limit, and this for me was a serious mistake, it only caused the increase complaints from loots, which were never really good, but rubbing it in the players' faces was a mistake of the developers.
What I think could improve the game until the arrival of its successor: create more raids in the style of the first, which was created for both teams (friends, acquaintances or clans) which is the normal Dark Hours and for eight unknown agents who join (we don’t have a team, but eight solo players) which is Dark Hours discovery, where in both communication via microphone and chat although it helps IS NOT NECESSARY, unlike Iron Horse, where it is necessary, because if you don’t have it, no to move forward, a serious mistake by the developers created a raid for agent teams (friends, acquaintances, clans, minority of the target audience) and the "teams" of solo players, were left out, in short, despite the difficulty I imagine they have to create, due to the complexity, they have a high replay factor, they could boost this game,until the arrival of their successor, but this is clear in my opinion.
I have 2553 hours of playtime in this game.
But now, that this game is not rewarding anymore because of bad loot quantity and quality in the highest difficulty, a nearly unusable crafting bench (rolls are 99% awful), messed up enemy damage/precision scaling (laser beams MP NPCs) and annoying grenade/drone spamming NPCs (esp. White Tusks), too many annoying bugs in the whole game (even in IR Raid), a totally messed up DZ on PC (unbalanced and filled with exploiters and cheaters) and devs who are not fixing anything of this major issues i have to think about moving to the next game.
I´m very disappointed about the game development right now, because it´s getting worse and worse with every change they make (and PLEASE DEVS JUST STOP RELEASING ANY STEALTH CHANGES TO THE GAME that fu..... everyone off without any comment on why you are doing this or why it is necessary).
Even the Summit changes (adjustable targeted loot and difficulty) are absolutely pointless when there is hardly dropping any loot at all even on legendary mode. Running multiple floors without any loot drop from the enemies is just ridiculous.
So in my opinion the game is done/dead to the end of the year at the latest, guys.