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  1. #11
    Originally Posted by Quimera2-98 Go to original post
    Even if I agree a 75% with you about this new Ubisoft and its new "live services game", I think you are blind by hatred, Ubi had new titles outside its main titles you know?? Like Anno, Steep, For Honor, Beyond Evil, Raymond, The Crew, Skulls and Bones, etc but of course, better to cry about the "repetitive world game made in Ubisoft", play some game outside your scope buddy, beside GRBP wasn't so bad, It improves some game concepts like to check the map and read it to localize your missions and to know where to go, you cant play without the need of a mark in the map, better customization, more deep weapons and classes, vehicles, health system, etc. but yes, in general, the campaign was bad, writing terrible and not so funny like Wildlands, that had a more active open-world.
    75%...GRBP wasnt so bad...better customization...vehicles...health system...

    for me its more than 80% just because of the fact that i can sell all Weapons/Gears at once but i cant sell all the materials at once.requiring users to hold the spacebar(PC)PER item.so if i have 1000 items i will have to press and hold my spacebar for 1000 seconds which is actually 16 minutes.didnt they test the game?

    GRBP wasnt so bad but its very bad compared to GRWL,only thing GRBP did better was graphics.

    Better customization...how is customization better when changing attatchments doesnt show the stats?like for example Range/Accuracy and so on like how it was in GRWL.

    Vehicles...they gave so many vehicles but the controls are trash. except for the helicopter(personally for me)

    Health system,i dont use the health system/injury/broken neck/broken face or whatever so its OFF,but i occasionally get injured...

    i can go on and on but theres no point.

    i only have 230 hours of playtime and im already bored. i didnt remember getting bored playing GRWL back then...
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  2. #12
    Netspook's Avatar Member
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    Originally Posted by NewFool7 Go to original post
    What the hell is Watchdogs Legion? I don't care, because it appears to just be an open world, modern day, generic Ubisoft game that isn't headed anywhere. Did the 2nd one have anything to do with the first? Does the 3rd have anything to do with the last 2? Is the franchise headed towards anything or are you just looking for the child fooling formula that will keep your share holders fronting you that cash?
    So what?

    Final Fantasy is one of the most beloved and successful series ever made. Most of the games have nothing to do with any of the others. And that's not a problem at all.

    And btw, Ubisoft isn't a charity, and their shareholders most certainly want to earn on their investments. Do you have any idea how the world works?
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  3. #13
    Originally Posted by Netspook Go to original post
    So what?

    Final Fantasy is one of the most beloved and successful series ever made. Most of the games have nothing to do with any of the others. And that's not a problem at all.

    And btw, Ubisoft isn't a charity, and their shareholders most certainly want to earn on their investments. Do you have any idea how the world works?
    Ghost Recon is made by Ubisoft. Final Fantasy isn't. I didn't mention Final Fantasy.
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  4. #14
    xxFratosxx's Avatar Senior Member
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    Originally Posted by Netspook Go to original post
    So what?

    Final Fantasy is one of the most beloved and successful series ever made. Most of the games have nothing to do with any of the others. And that's not a problem at all.

    And btw, Ubisoft isn't a charity, and their shareholders most certainly want to earn on their investments. Do you have any idea how the world works?
    I don't see the comparison. I not a fan of final fantasy due to it being turned base at the time but I did admire its graphics. Still Final Fantasy from my understanding was born to be different. The Tales of Series that I prefer over Final Fantasy does this as well. Its rare you'll have a sequel to the predecessor with these games so they acceptable to be different each installment as long as they maintain the core of the game. So you can't necessarily compare this to GR that stuck with a formula.

    When developers make games like this they have to respect the hard-core base that will turn the game down. Since Wildlands release it feel like we been given spin-off titles to GR and not a traditional GR game. Thats why some players are upset. Its the same as Watch Dogs Legion. WD 1 & 2 has two different protagonist. Now Legion has many or not an actual protagonist. Its like you a Nomad in that game customizable as male or female playing Pokémon got to recruit them all. This is also happening with Assassin Creed. Different protagonist with option of male/females. I personally don't see this as an issue but I understand it can affect others. More importantly when you go completely outside the formula of the game you gambling with your hard-core fans vs newcomers you trying to achieve.

    Imo Ubisoft just took open world and customization so seriously they drop the main formula of its game by slapping a title on it. Maybe if they say its an actual spin-off and not a sequel it may give more positives about the game. Ubisoft been bad even before that hyping a trailer that has nothing to do with the game or overall game. So its trend, its getting worst with no communication, and less clarification.
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  5. #15
    Netspook's Avatar Member
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    Originally Posted by NewFool7 Go to original post
    Ghost Recon is made by Ubisoft. Final Fantasy isn't. I didn't mention Final Fantasy.
    Never said you did.

    It was an example to show that games in the same franchise doesn't have to have anything to do with each other.
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  6. #16
    Kean_1's Avatar Senior Member
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    Originally Posted by Netspook Go to original post
    Never said you did.

    It was an example to show that games in the same franchise doesn't have to have anything to do with each other.
    .....not entirely true as Fratos mentioned.

    Some franchises revolve around their main characters / story where drastic change wouldn't make any sense. ....or even popular in-game mechanics and core gameplay values that make a series what it is. Ubi tried to eliminate core GR features like the team AI in Breakpoint and we all know how that worked out for them. The game failed for several reasons including these features their fans expect in a GR game especially on the heels of the successful Wildlands title. .....a game in itself that was a gamble but again, stuck to a certain core vision as a military, tactical shooter.

    In the end, Ubi ended up adding back a lot of those core GR elements back into Breakpoint and removing / tweaking some other features they added or altered. That in itself should show just how some franchises do need to share some commonality with one another.

    That's not to say drastic change is never a good thing but there are others scenarios where core elements become a staple of the franchise and are expected to continue being a part of it.
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  7. #17
    Agent_Ares's Avatar Senior Member
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    The thing that irked me most about Farcry 5 was the Giant Marijuana button that served literally > ---- 0- FUNCTION.< ---
    Don't make useless features, and doing waste UI real Estate with Useless features.

    GTA V did it right and simply added a bottle to the room. But to add it into the primary game UI where people constantly look up with no purpose?
    Ya that was a terrible choice.

    With that said FC5 wasn't bad, but it could have used more "situational events" like in the trailer.
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  8. #18
    Originally Posted by Netspook Go to original post
    Never said you did.

    It was an example to show that games in the same franchise doesn't have to have anything to do with each other.
    It was a really bad and irrelevant example though.
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  9. #19
    Kean_1's Avatar Senior Member
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    Originally Posted by Agent_Ares Go to original post
    The thing that irked me most about Farcry 5 was the Giant Marijuana button that served literally > ---- 0- FUNCTION.< ---
    Don't make useless features, and doing waste UI real Estate with Useless features.

    GTA V did it right and simply added a bottle to the room. But to add it into the primary game UI where people constantly look up with no purpose?
    Ya that was a terrible choice.

    With that said FC5 wasn't bad, but it could have used more "situational events" like in the trailer.
    I thought FC was horrible on so many levels including the forced capture sequences, the regions which became dead after the bosses were defeated, the short tether in co-op, the aircraft controls and silly physics, the short damage range, the forced drugged sequences, repetitive enemy AI animations, the drugged out LTs and wild animals, etc. I used to have a list for it all but that's just from memory.

    On the other hand, FC5 did ok for Ubi I guess so that was pretty much the end of that franchise for me. .....I won't buy another at least not without thoroughly vetting it first.

    GR was the last series os Ubi's I even still had an interest in but it looks like that may end with Breakpoint. .....just glad I never bought it.
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  10. #20
    FCacGRdvWD's Avatar Senior Member
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    Originally Posted by Quimera2-98 Go to original post
    Even if I agree a 75% with you about this new Ubisoft and its new "live services game", I think you are blind by hatred, Ubi had new titles outside its main titles you know?? Like Anno, Steep, For Honor, Beyond Evil, Raymond, The Crew, Skulls and Bones, etc but of course, better to cry about the "repetitive world game made in Ubisoft", play some game outside your scope buddy, beside GRBP wasn't so bad, It improves some game concepts like to check the map and read it to localize your missions and to know where to go, you cant play without the need of a mark in the map, better customization, more deep weapons and classes, vehicles, health system, etc. but yes, in general, the campaign was bad, writing terrible and not so funny like Wildlands, that had a more active open-world.
    I'm sorry, are you another one of those Guardians of all that is Ubisoft? Are you part of the Dev Team? if so perhaps you should play your own game and fix the bugs instead of reprimanding people for putting down their feelings of this turd. If you are not, why do you think your opinion carries more weight than the OP. Start your own post and praise the game all you want, if you want respect, you should do the same

    Besides, it is not cool to just re-write what it has been written by the Marketing team w/o fact proofing it yourself.
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