Idea's
A new map area like West Side Piers (but without the spawn system it had) also new lore/phones/echo's and a few side missions in it, along with 2 or 3 more Control points in the new area.
Kenly college area converted into a P v E styled Dz area (Not a DZ but an area like that ) where it holds 12 or so people and the place has random boss events or Rogue/Hunter events for all to join in on.
A couple of new world Difficulties
Either Legendary difficulty
or
A survival Difficulty on the whole map without the timer from the first game. (this one your only allowed one loadout and the NPC's are levelled at Heroic) so choose carefully
As for the survival world Tier have all fast travel disabled and only half the safehouses we have now., bring in hunger/thirst so in the heat we could get de-hydrated (we have food and water) so unlike getting cold from the first game we get too hot so have to find water/Soda or shade. make food/water/soda hard to find. We have storms (so bring in a heatwave) for survival world Tier
Disease/fever comes in (we have insulin/antibiotics in the game) but make them rare to find.
Have a story of kind where we have to find a few survivors holed up somewhere on the map, but via phones etc etc we have to find clues to their whereabouts. once you finish the story of kind the map is then yours to play as you see fit in that difficulty. with all survival mechanics enabled. including the Dark Zones in this difficulty.
Or
Classified and side missions bought back with hidden cosmetics in and different factions within, or have hunters/Rogues somewhere in them all the way upto legendary difficulty(not new content but it wouldn't be too hard to bring them back and playable)
I'll think of some more things as we go along
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