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  1. #41
    Hugo-FOU's Avatar Senior Member
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    Great that they finally broke their silence to release some information. Just a shame that the release didn’t actually have any real information.
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  2. #42
    Originally Posted by Sandilands85 Go to original post
    It was also stated that this was only the “first wave” so it makes sense that their newest releases and best sellers would always be the first on the lists
    In my opinion, "first wave" is just used to indicate these games available in the first months of next gen. I wouldn't count too much on the wording.
    The devs from The Division 2 clearly stated that there is not going to be a next gen performance update, so I doubt that's gonna happen for Breakpoint, a game that sold even less.

    We'll see what the November update brings given how close it might be to the new consoles' release. I remain doubtful, now even more as Year 2 was not properly announced...
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  3. #43
    MikeWeeks's Avatar Senior Member
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    Here's one aspect of the phrase the studio has used of "and much more!" that I think would help with this game - that any event rewards a player currently has received are switched from a specific character save slot, to the player's account.

    I believe that's been a subject of numerous requests for quite some time.
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  4. #44
    stdape's Avatar Senior Member
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    Well as for a year 2 pass, that should not happen. Year 1 pass owners had little to show for its money,
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  5. #45
    I didn't stop on it first but I've red this sentence :

    "and delivering two hefty narrative adventures. We hope you are enjoying the current experience"
    They are talking about Episode 1 and 2 ? In which world is "Deep state" a "hefty narrative adventure" ???? It's at best a fan service for Splinter Cell fans mixed with expendables...


    What bother me, it's the way they call things we know that aren't true. Narrative and breakpoint can't be in the same sentence unless to say the first is absent of the second... If a CM pass by and read this, I'm fed up of this PR wording where all is presented as bright and shinny when we have literally to turn ourself into whiny to get the sound of a distant heart pulse from the team.

    Regards.
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  6. #46
    Originally Posted by vaessili_fr Go to original post
    I didn't stop on it first but I've red this sentence :



    They are talking about Episode 1 and 2 ? In which world is "Deep state" a "hefty narrative adventure" ???? It's at best a fan service for Splinter Cell fans mixed with expendables...


    What bother me, it's the way they call things we know that aren't true. Narrative and breakpoint can't be in the same sentence unless to say the first is absent of the second... If a CM pass by and read this, I'm fed up of this PR wording where all is presented as bright and shinny when we have literally to turn ourself into whiny to get the sound of a distant heart pulse from the team.

    Regards.
    and how about "Since the launch of the game, our priority has been to address feedback from our community."

    i am starting to believe they have a serious problem in comprehending human words an emotions as they are doing the complete opposite people are writing here

    and the "ten Title Updates" is nothing to brag about as the game is still in terrible state and it gets worse with every TU as more and more bugs and issues are added instead of removed and fixed
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  7. #47
    Don't mind, don't care.
    This idea of “stuffing crossover contents into the game” is exactly what I would expect from the idiotic minds of the creative designers.
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  8. #48
    AI BLUEFOX's Avatar Senior Member
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    Originally Posted by Oompa--Loompa. Go to original post
    i am starting to believe they have a serious problem in comprehending human words an emotions as they are doing the complete opposite people are writing here
    Such as?

    The immersive experience and the version of Ep3 we got instead of transcendence were what the community asked for as was the cancellation of Raid 2. I can't give credit for the return of the AI team, although they did add some requested functionality and I expect the next update will continue the trend of adding to or improving existing features.
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  9. #49
    Sandilands85's Avatar Senior Member
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    Originally Posted by Quimera2-98 Go to original post
    I don't know what is the problem with some fella that hardly understand than Ubisoft is a company, all they are doing is for revenues, we can complain about micro-transactions, broken and unfinished games and bad behaviour inside the company, but if they won't do money with a good game like R6S then I don't see a problem, before Siege the firm R6 was nearly unknow for the gaming community and a lot of arcade games were reigning in the market, but then came R6S more tactic gameplay that for example CSGO with a destructive environment a boom: success, more renown to the firm R6, I just hope with the new lore we can experience more new titles on their own campaign, because I hardly believe they will make themselves competence with another hero-tactic-shooter haveing already R6S.
    I would hardly say Rainbow 6 was unknown off, games like Rainbow 6 Vegas and Vegas 2 were well known and had good reputations within the gaming community, ironically it was Siege that put me off R6 with it being multiplayer only and no campaign

    The fact that it had 14 separate titles Some of them having another 3 add on packs before Siege was released
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  10. #50
    ManticButton's Avatar Senior Member
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    Originally Posted by Quimera2-98 Go to original post
    I don't know what is the problem with some fella that hardly understand than Ubisoft is a company, all they are doing is for revenues, we can complain about micro-transactions, broken and unfinished games and bad behaviour inside the company, but if they won't do money with a good game like R6S then I don't see a problem, before Siege the firm R6 was nearly unknow for the gaming community and a lot of arcade games were reigning in the market, but then came R6S more tactic gameplay that for example CSGO with a destructive environment a boom: success, more renown to the firm R6, I just hope with the new lore we can experience more new titles on their own campaign, because I hardly believe they will make themselves competence with another hero-tactic-shooter haveing already R6S.
    are you kidding me yeah no one knew about the best selling book by a famous and renowned writer that spawned the game that started the tactical shooter genre and kicked off the modern military shooter boom that is critically renowned and considered the top franchise in it's genre

    you really think siege would have sold without the rainbow six name attached trust me if it was swat 5 siege no one would have bought it
    (not knocking on the swat series their fun games just not as huge as rainbow six)

    see when I play a game about being special ops I expect to play as special ops not former detective archaeologists or astronauts with zero military background

    some how the riot control police officer and mercenary paramedic blogger seem less stupid to have on a clandestine black ops counter terrorism unit than than a knock off indiana jones and a kerbal reject
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