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  1. #1
    Oatiecrumble's Avatar Senior Member
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    It's taken me since 02-03-2020

    It's taken me since 02-03-2020 to get this item, been looking for a god rolled Hard Wired holster/mask/kneepads or gloves with max skill damage, finally found one which enables me to change skill tier too max weapon damage



    Now finally my weapon does some decent'ish damage on my Drone + Turret + Technician build.
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  2. #2
    N3mB0t's Avatar Senior Member
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    in some gear it makes some sense to change what they were designed by putting a diferent core attribute , bullwark comes to mind , but on this ... what´s the point?

    15% weapon damage on a skill build is a drop in the ocean , makes no diference , you would be better off rolling armour so you can put you head out more safely to proc the skills talents.

    on mine i added a bellstone piece that gives said armour , armour regen and still has two yellows on it , all this for a mere 10% skill damage in return.
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  3. #3
    Oatiecrumble's Avatar Senior Member
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    Originally Posted by N3mB0t Go to original post
    15% weapon damage on a skill build is a drop in the ocean , makes no diference , you would be better off rolling armour so you can put you head out more safely to proc the skills talents.
    I run with Glass Cannon/Tech Support and have no problem popping my head up, just need to be aware, it might be a drop in the ocean but i just tested it and it feels a lot better than before.

    So all in all i am happy.
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  4. #4
    Edit:
    I should've said, I prefer to run with HE gear.
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  5. #5
    Solkard's Avatar Senior Member
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    Or if you wanted to put more weapon damage on a skill build, you could ff using something like Future Initiative, which can give 25% when armor is full, or the Eclipse backpack that will give you 30% damage to status affected enemies.
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  6. #6
    Oatiecrumble's Avatar Senior Member
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    Originally Posted by Solkard Go to original post
    Or if you wanted to put more weapon damage on a skill build, you could ff using something like Future Initiative, which can give 25% when armor is full, or the Eclipse backpack that will give you 30% damage to status affected enemies.
    I have them builds, don't really like them, not my playstyle.....tbh out of all my builds my rifle build beats them all for the fun factor.
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  7. #7
    Oatiecrumble's Avatar Senior Member
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    Originally Posted by III_Hammer_III Go to original post
    You are better off with all HE gear.
    I think someone done the maths with this and i think i remember that it was a minuscule difference.
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  8. #8
    Zathras23's Avatar Senior Member
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    Originally Posted by III_Hammer_III Go to original post
    You are better off with all HE gear.
    I've always found the 3 piece Hard Wired worked best for me as, with just 1 minor attribute, it's the easiest to max out for stats. It's basically RNG proof for a skill build. I'm curious as to what you'd replace them with. My setup is 3 HW (mask, holster & knees), 2 Hana-U (chest & gloves) and 1 Wyvern Wear (pack).
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  9. #9
    Oatiecrumble's Avatar Senior Member
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    Originally Posted by Zathras23 Go to original post
    My setup is 3 HW (mask, holster & knees), 2 Hana-U (chest & gloves) and 1 Wyvern Wear (pack).
    I have the same setup and it wrecks stuff.
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  10. #10
    Originally Posted by Zathras23 Go to original post
    I've always found the 3 piece Hard Wired worked best for me as, with just 1 minor attribute, it's the easiest to max out for stats. It's basically RNG proof for a skill build. I'm curious as to what you'd replace them with. My setup is 3 HW (mask, holster & knees), 2 Hana-U (chest & gloves) and 1 Wyvern Wear (pack).
    Originally Posted by Riflemania Go to original post
    I have the same setup and it wrecks stuff.
    What is the benefit to running three Hard Wired pieces? Especially since each piece only has one attribute.
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