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  1. #1

    Enemy spawn locations Summit

    So this has happened 3 times in the past week and was wondering if anyone else is experiencing this, please.

    After clearing a room and begin to move to the next objective, the hud will light up red behind me. When I turn around and look, there will be a group of 4 to 5 enemy npc's just waltzing into the room like they're returning from lunch. I have 2 episodes on video but why is this even a thing.

    Also, when you have an objective in one of those hallways divided by the room in the middle and there is say a SHD Crate, do you ever watch the enemy spawn right in front of you in that circle? Not from a door but in the room like Star Trek. First time I experienced it was on Legendary and was sucker punched to the ground. Again, how is this a thing? I may have video of it but it's so normal now, that I can record it anytime that mission occurs.
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  2. #2
    NLxAROSA's Avatar Senior Member
    Join Date
    Dec 2014
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    Randomly spawning NPCs is definitely a thing in Open World. Haven't seen it in Summit yet, but thanks for the headsup.
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  3. #3
    I think most of the time this is due to lag. Example: the final part of Jefferson after rescuing Elenore, again... get into the elevator and head to the lobby to take out the barred door. I am often still loading in when the rest of the team are out on the floor fighting.

    Another example is Viewpoint Museum. The final area, again with the elevator, you have to take out the three EMPs. I was still loading when a team mate called out that the first jammer was down.

    As for the SHD crate in the Summit, I think the enemies are already there they just haven't been rendered by the system. There is a rendering order and it seems likely that the background (walls, floor, ceiling) are first, followed by furniture and other decor and that the enemies are rendered after everything else. So while it seems like they just pop in, they were actually already there.
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