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  1. #1

    Bugs in blue gear mods

    As of update 11, where 2 new variants of mods were introduced (disorient and ensnare), some of the mods that I already owned, were "transformed" to another type of blue mods. This error was with the resistance mods against elites and incoming repairs, mostly. At first I thought it was just a UI bug, but it wasn't, the statistics were also modified. Not just visually, check it out. Some incoming repair mods sometimes appear as bleed resistance. I've tried switching characters and changing positions, but they don't change. From one day to the next they return to their "original" value with nothing to say. I have no way of contributing images, since at this moment I am a bit confused which ones are original or which ones were changed. But what I am sure is that it was in TU11. The variants of "transformation" were several, in addition to the ones I said.
    I add an additional piece of information: Every time this happens, my third character's arm patch appears changed.
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  2. #2
    They know about it. They knew about it during the PTS. They said they're working on it but I haven't seen an update to that thread in 3 weeks so we might never get it fixed, like so many other bugs in the game. I'm just so thankful it didn't happen to the red or yellow mods.
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