If you mean the Isu being incorporated into the historical setting in the form of God(s)/legends/myths of the old world people's beliefs (due to an Animus glitch or any other explanation they give us) I'm all for it. I wouldn't want to skip those parts because I think it's a smart, cohesive and really cool way to bind the MD sci-fi story to the historical story.Originally Posted by Aloninor Go to original post
It's not the same as, for example, injecting jeans and Uggs wearing, kitchen knife duct taped to her forearm Layla into the historical setting and having us call our Jomsvikings on her cell phone xD lol
Sorry I don't get the Spider-man analogy having never played that game but I'll take your word for it if it's funny. lolOriginally Posted by Infinite_Gnosis Go to original post
btw I am very open minded (and a general sci-fi nerd myself) so I'm not/would not ask or advocate for the MD story in AC to be removed from the game. My apologies if my post came off that way as it was not my intent.
I just prefer an option to skip it because I like AC for its historical aspect and don't like being pulled out. But it's not game breaking for me by any means nor has it deterred me from playing every AC game since it was created.
Spider-Man isn’t a good analogy. Those scenes are part of the narrative. They’re not part of anything in AC, If you ditched the modern world in AC you would never notice or be left with any questions or feelings of missing content, it adds nothing but a random scene where annoying characters ‘splain the last 5 minutes of play to you as if you didn’t just play it yourself in the last 5 minutes...
”oh hey Kassandra just found out she can power up her spear”
”wow that’s fascinating, now I’m not going to let you back in till you’ve slow walked around for 5 minutes”
”ok doc, that’s great, but like did I mention I can’t believe it, like her spear, glowy thing, leveled up?”
”you did you gormless idiot, but tell me again in case the player missed it”
”...”
That’s got nothing to do with the story you’re actually playing. It’s maybe some extra context at best, but honestly. It’s sole purpose is to remind you that you are playing a meta simulation. Something you do not need reminding of.
I think they should maybe add the modern day story into some flash card lore, like they do with destiny and other rpg lite games. Then you could have a more rich narrative for it beyond trying to be clever with a gag that’s twenty years old, and without injecting the fundamentally unlikable characters into the players vision to break the flow of the game itself.
You will encounter Animus Anomalis within the Animus. When encountering them you will get pieces of MD content WITHIN the Animus. So Layla is being transported to England. The Animus Anomalis reveal a small piece of MD story each, very much inspired by the truth video in AC2, so I for one think it has the potential to be awesome.Originally Posted by MissM16 Go to original post
There is no Assassin's Creed without the modern day. There is no reason to go search for answers in the past except to solve some problem in the future.Originally Posted by MissM16 Go to original post
Which is not represented or a part of the 99% of actual gameplay is it, if it wasn't there it wouldn't change anything, you would still play an assassin or as in the last 2 games not an assassin, from the past in historical settings and wouldn't notice the difference, and could just read a few pieces of paper about the md story, most of the md story is pointless for a lot of AC fans now. me included.Originally Posted by TaleraRis Go to original post
The current modern day story sucks, yes. That means they need to refine it and make it just as important as it was in the Desmond era games. Not shunt it just because people want a soulless historical time period simulator. It's part of the lore and narrative and is the catalyst for all actions in the Animus.Originally Posted by larrykop1967 Go to original post
LOL spot on.Originally Posted by pesto. Go to original post
Can we chop her with our axe?Originally Posted by Aloninor Go to original post
If so, I think I can get on board with this.
j/k I looked up Animus Anomalies and I see what you mean now. I don't want to give any spoilers but you're right, non-MD fans can skip MD parts : D
It doesn't look like we'll be pulled out of the main game against our will but rather choose to "exit" the Animus through these anomalies and play as Layla... or not.
As Marcos would say "Everybody benefits."
And yet these new souless historical time period simulators are far more popular than your narrative lore driven ones, which is just your opinion, no more valid than mine or anyone else's, and they stopped selling that's why Ubisoft changed direction, i played them and i still didn't care about the MD story or the lore and it was still only 1 percent of the gameplay, and it got in the way for me, i guess you won't be getting Valhalla then or have played Origin's and Odyssey either.Originally Posted by TaleraRis Go to original post
Exactly - that seems to be the idea - making (most) MD optional and skipable.Originally Posted by MissM16 Go to original post
I assume that, at a few points, we will actually (story-wise) have to leave the animus. But I do not know this and it might just be wishful thinking from my part :P