🛈 Announcement
Greetings! The For Honor forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game
  1. #1
    UbiYubble's Avatar Community Representative
    Join Date
    Sep 2019
    Posts
    1,639

    Patch Notes 2.23.0



    PATCH NOTES 2.23.0

    PS4: 1.4 Gb, Xbox One: 1.25 Gb, PC: 1.5 Gb


    We want to take a moment to thank all of the players who made contributions to the For Honor Bug Reporter! Because of you, the team has scheduled or implemented fixes for 158 player-submitted issues since Year 4, Season 2.

    Our Production and QA/QC teams appreciate your efforts in helping us continue to improve For Honor!

    PAINT PATTERNS


    • We have removed all forced paint patterns! All paint pattern slots in the hero customization menu can now be set to empty


    REVENGE USER INTERFACE


    • We have added the revenge gauge around players’ emblems, in the widget


    Developer's comment: Knowing whether an enemy is close to having Revenge ready is important information to manage group fights efficiently, which was previously missing from players' widgets

    RANKED


    • We have increased the Ranked Rewards drop rates across the board
    • This affects all the cosmetic rewards that you can loot after playing ranked matches
    • Colors, Paint Patterns, Engravings and Symbols can now drop even if you lose a ranked match. Ornament drop chances have been increased, but they are still exclusive for winning matches.
    • We have also updated the unlock condition for rewards and removed the reference to the seasons in which they were introduced, as some players thought these weren't available anymore


    XP BOOST COST UPDATE


    • We have reduced the cost in salvage to activate the XP Boost:

    • 1st XP Boost of the day: 250 Salvage (from 500)
    • 2nd XP Boost of the day: 750 Salvage (from 1000)
    • 3rd XP Boost of the day: 1250 Salvage (from 3000)
    • 4th XP Boost of the day: 2750 Salvage (from 8000)
    • 5th XP Boost of the day: 5000 Salvage (from 15000)
    • 6th + XP Boost of the day: 9500 Salvage (from 15000)


    IMPROVEMENTS


    • We adjusted the amount of time it takes for Players to gain control of their character's movement at the end of the opening cinematic across all Dominion maps


    MAPS


    Gauntlet


    • The drop-bridge directly connecting Capture Zones A and C is now a non-lethal drop. A platform was added underneath
    • The pit at Capture Zone C has been closed off and now allows navigation around it. The visual aesthetic of the room was altered to reflect this change


    PODIUM


    • The camera angle on the podiums has been updated to present a much more dynamic angle. Several podium locations across different maps have been relocated for better aesthetic framing


    USER INTERFACE


    • We have updated the rules for displaying joining/leaving game notifications to ensure you only get relevant messages:
    • You will only get notifications about other players joining or leaving when the match is already in progress
    • When leaving a match, you’ll only get a confirmation message that you left the session
    • We have merged the direction icons in the move set to make left or right directions moves more readable
    • We have added an option in Custom Match that allows you to deactivate the event content in your Custom Games


    BUG FIXES


    FIGHTERS


    Kensei

    • [Bug Fix] Fixed an issue that caused the Kensei's dodge shadow to not have the proper visual. It's no longer the Hitokiri (FH-408)


    Jiang Jun


    • [Bug Fix] Fixed an exploit with Jiang Jun's Heavy Finisher


    FEATS


    Zhanhu


    • [Bug Fix] Fixed issue that allowed the Zhanhu to perform Scorching Deluge in interior spaces (FH-258)


    BREACH


    • [Bug Fix] Fixed issue that caused Pikeman to not respawn properly in some situations


    ONLINE


    • [Bug Fix] Fixed an issue that could lead players to enter matchmaking with a group bigger than the game mode limit


    AUDIO


    • [Bug Fix] Fixed an issue that caused the Harbor intro cinematic to be missing audio (FH-220)


    USER INTERFACE


    • [Bug Fix] Fixed an issue that caused the Navigation of the War Map to deploy war assets with a controller impossible (FH-480)
    • [Bug Fix] Fixed an issue that caused the Shaolin's ”I'm Fine!” emote unlock condition to be false (FH-519)
    • [Bug Fix] Fixed an issue that caused the Warmonger's ornament thumbnail to be missing or be corrupted on reward screen after completing Apprentice Trials and Warriors Trials (FH-349)
    • [Bug Fix] Fixed an issue that caused Officers in Breach to have the wrong color customization for the group leader (FH-483)


    CUSTOMIZATION


    • [Bug Fix] Fixed an issue that caused the Raider’s weapon to be offset while performing "Headhunting" Execution in barracks and in-game (FH-500)
    • [Bug Fix] Fixed an issue that caused the Centurion’s “Thessalia Helm” to have the same color material as “Epirus Helm” (FH-493)
    • [Bug Fix] Fixed an issue that caused the Raider's “Vithar Helm” beard to change color according to the selected skin color customization (FH-496)
    • [Bug Fix] Fixed an issue that caused the Warmonger’s “Omodamos Chest” cape paint pattern to not be applied to the whole area (FH-404)
    • [Bug Fix] Fixed an issue that caused the Female Tiandi's “Guan Suo Chest” metal parts to have odd physics (FH-406)
    • [Bug Fix] Fixed an issue that caused the Peacekeeper to stabs with the broad side of the “Nebula of Horkos” dagger (FH-379)
    • [Bug Fix] Fixed an issue that caused the Warden’s “Apogee of Horkos” weapon to points in the wrong direction(FH-254)
    • [Bug Fix] Fixed an issue that caused the Warmonger’s “Asbestos” and “Sabktes” capes to have offset paint patterns (FH-397)
    • [Bug Fix] Fixed an issue that caused the Gladiator's “Boastful Victoria” buckler to have offset paint patterns (FH-354)
    • [Bug Fix] Fixed an issue that caused the Shugoki’s "Aramaki", "Fujisawa", "Saotome" and "Blistering Oak" to not correctly apply paint patterns to the whole skirt area (FH-308)
    • [Bug Fix] Fixed an issue that caused the Nuxia's "Sanmiao" Chest to not correctly apply paint patterns (FH-244)
    • [Bug Fix] Fixed an issue that caused the Nobushi's “Yoru No Miko” helmet to have a visible seam on the back (FH-224)
    • [Bug Fix] Fixed an issue that caused the Black Prior’s “Demonic Primordial” chest to not display Paint Pattern on the back (FH-259)
    • [Bug Fix] Fixed an issue that caused the Hitokiri's "Spectral Slayer" customizations done on the right arm of Male to be duplicated on the left arm (FH-449)
    • [Bug Fix] Fixed an issue that caused the Warden's “Gabrielle's Zenith” to not be consistent with other variations of the same armor (FH-265)


    ORDER


    • [Bug Fix] Fixed an issue that caused the Storied Orders to not be completed in some game modes (FH-518)
    Share this post

  2. #2
    This was a random and nice patch. The enemy revenge meter is very welcome.
    Share this post

  3. #3
    Very random...Still no heroes balance....Nice... *Slow sarcastic clapping*
    Share this post

  4. #4
    Some good QoL for sure. Hoping next season's launch patch will have some hero adjustments and/or feat and perk rebalancing.
    Share this post

  5. #5
    MrBdur's Avatar Senior Member
    Join Date
    Feb 2018
    Posts
    1,425
    Originally Posted by Knight_Raime Go to original post
    Some good QoL for sure. Hoping next season's launch patch will have some hero adjustments and/or feat and perk rebalancing.
    Well, the next season will launch after next gen releases, introducing 60fps and a handful of other improvements for anyone lucky enough to get a next gen console by that time.

    It would be nice to see some hero adjustments as well since the 2nd new hero for this year should drop at that time as well.
    Share this post

  6. #6

    Don't see Tiandis nerf in there

    Can someone just explain to me WHY??? Tiandis kick got nerfed? Centurions right hook knocks me down for a good minute but Tiandis whole foot to the chest and they get right back up quick af? Just so everyone knows kick is now USELESS! Guarantees 0 dmg and doesn't even reach half the distance so unless you have a ledge to your back then just eat the kick cause there's no risk at all now. Good job ubi another pointless Nerf. Still waiting on that black prior nerf since hes literally the safest hero on the roster but noooooo he's bAlanCeD
    Share this post

  7. #7
    oh yeah i noticed they shouldnt have done that i did no damage no stamina damae all it did was blind and kick you a bit and that was itplus its not even in the patch notes stop giving us secret patch notes UBI!
    Share this post

  8. #8
    Can i also mention something? will there be any More realistic events? because i stilldont have appolyons color for my warmonger.
    Share this post

  9. #9
    Peace Keeper Buff When?
    Share this post

  10. #10
    Originally Posted by TheGamerBoo Go to original post
    Peace Keeper Buff When?
    Probably never. They are still afraid of overbuffing her because she used to be too strong, so despite her clearly being the worst hero in the game, she won't even get simple stuff like a ******g frame advantage on dagger cancel.
    Share this post