What the hell are you guys doing when putting out an update?
Once again i had a 20% incoming repair mode placed in a foundry bulwark mask , and the 1st thing i check when ive logged in is has anything been balls'ed up.
And yep you guessed it its changed to a 10% bleed resistance ? Wtf .
Where is my 20% incoming repairs gone ?
And more to the question is can i have it back ?
Do you think i want to farm for how ever many hours just for something to disappear into a mod that i already have anyway !!! . Cant say im very happy , seeing as this happened last update also.
I only have one 10% bleed mod which was in a build slot the same as Jarnloken has stated on a backfire build , so basically the repair mod has vanished and was replaced by a bleed mod that i already had.
How this is possible twice over from the previous title update is beyond me.
To add also others I've spoken too since this mornings update have also got mods that have changed or disappeared.
This is pathetic, seriously...has happen to me too...i had four 20% incoming repairs in one of my builds (have an improvised holster) and all turned to 10% shock resistance...wtf!
You guys destroy more than you fix. Not to mention how they screwed the healing hive now as well, which i posted about this on another thread.
Hey folks,
I'm sorry to hear that you have encountered this issue.
If you have screenshots of what you had equipped before the update and what it changed to, it would be greatly appreciated.
Could you all list the gear you had equipped and what it changed into as well? That way we can forward it to the dev and see if there is something connecting them all.