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  1. #1

    The game knew it owed me an apology...

    Clear a level 3 control point. "Supply room access unlocked".

    I run in the supply room and all the supply boxes and loot box are standing open and empty. Oh. C'Mon game.

    I run back out and run through a yellow loot spire. I went back to see what's in it.

    Keep in mind I'm farming with my skill build and he has a crap SMG because it has In Sync on it. So the yellow spire contained an MP5-N with max SMG damage, max Crit Hit Chance, max Reload Speed and In Sync. Only my second piece of god rolled gear yet.

    I might roll off the reload though. I have max damage to armor in my library that might work better.

    I put the MP5-N on the run and gun build and I was thinking it hit a bit harder than the Backfire and then I noticed the Backfire crits at close to 300K and does it fairly often. So gun slinger gets to keep his Backfire but drone operator definitely hit the jackpot with the MP5_N.

    Apology accepted game. lol
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  2. #2
    Gweadobane's Avatar Senior Member
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    I like insync for a talent - using it on my dps build that has 2 skill tiers. My turret and drone wreck any npc's with that extra dmg boost - as well for my weaps too.

    Yeah def roll arm dmg instead of reload speed!
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  3. #3
    I have to say, that SMG drop was nice but that empty loot room was as asinine as it gets. I hope this doesn't happen often.
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  4. #4
    Originally Posted by mckrackin5324 Go to original post
    I have to say, that SMG drop was nice but that empty loot room was as asinine as it gets. I hope this doesn't happen often.
    Had you cleared that control point within the last 24 hours?
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  5. #5
    Originally Posted by BrokenFire319 Go to original post
    Had you cleared that control point within the last 24 hours?
    Probably less than two hours. Are they on a cool down?
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  6. #6
    Sircowdog1's Avatar Senior Member
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    Originally Posted by mckrackin5324 Go to original post
    Probably less than two hours. Are they on a cool down?
    Yes. Only once per day per control point, IIRC.
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  7. #7
    Originally Posted by Sircowdog1 Go to original post
    Yes. Only once per day per control point, IIRC.
    I see that now. They're all empty. Seems silly to me. It's just more junk anyway. lol
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  8. #8
    Control points were broken for some reason, I would clear a level 4 and the control point leader would run around aimlessly looking for bad guys. after running all around the area looking to find where they were hiding and not finding anyone I moved on to the next one and than came back and them it unlocked. I have found supply convos now become stuck in the buildings that they enter from and I am not able to finish them, I ran American history museum and the first stage and second room had not NPC that I could see but my turret and drone were killing things. Game just gets more buggy with every release.
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  9. #9
    Originally Posted by NET_Eraycer Go to original post
    Control points were broken for some reason, I would clear a level 4 and the control point leader would run around aimlessly looking for bad guys. after running all around the area looking to find where they were hiding and not finding anyone I moved on to the next one and than came back and them it unlocked. I have found supply convos now become stuck in the buildings that they enter from and I am not able to finish them, I ran American history museum and the first stage and second room had not NPC that I could see but my turret and drone were killing things. Game just gets more buggy with every release.
    I literally encountered all those problems in ONE encounter. Friendly NPCs stuck in combat with no bad guys, control point wouldn't capture and an enemy convoy stuck under the map. All in the same spot.

    I do this intentionally. I like to attack control points with two convoys arriving and if I'm lucky, an elite patrol passing by. The XP is good and the fight is hectic. I start with a level 2 CP and it levels up two more times while the fight is happening. Fun stuff but obviously prone to glitch the matrix from time to time.
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