The Checkered Levitating Wall Guard (Checkered Wall) (co-op)
(Checkered Wall)
The Checkered levitating wall guard is a skill that is a bunch of squares coloured white one side and black the other stacked together before they are deployed as a skill.
Once the stacked checkered coloured plates are deployed and released they begin to levitate and create a dual shielded wall to protect the agent behind it. Once the white side squares are hit by enemy fire they rotate to the black side before finally dismantling themselves individually. As the squares evaporate however they are individually passed to another agent and start building a static wall for them to take cover behind. The agents can choose to ignore the building wall from one agent to another but if they choose to do this the skill will start to cooldown.
The Checkered Wall is unlike a shield or protection drone in which it can reform itself without no possible cooldown and can last allot longer if agents work as a team to use it's full potential on the battlefield together. Rushing enemy will need to push agents out of cover to cause damage to them. Agents are protected even if the wall hasn't fully formed for them but once the wall starts to build for them they need to stay in the position the wall starts to build at.
The Checkered Wall is unique to which if used correctly agents can proceed to use together to gain optimal protection without having to take cover from heavy enemy fire and also gain advantages in ground towards them.
If used together in co-op technique agents gain additional ground territory working in group teams without abandoning each other.
Variants include, first tile coloured white
Blue coloured tile(Armour) after black
Green coloured tile (Health) after blue
Yellow coloured tile (Optimized skills) after green
Red coloured tile (Faster revive) after yellow
Purple coloured tile (Faster wall transition) after red
(Checkered Wall)
Possible future skills for The Division franchise.
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