Analysis: specific problems on specific problematic heroes
By problematic, I do not mean op or weak specifically: in fact, some heroes have this from both sides. I think that instead of rework suggestions, first stating the hero problems would be the best way.
Some rework suggestions had this, I want this as a collection topic.
Peacekeeper:
1. No direct damage.
Hinders the ability to get executions or killing blows, weakens Bounty Hunter and Fear Itself, weakens revenge and attack boosts (only direct damage is boosted), grants no burst potential, worst pikemen clear in the game.
2. Loses momentum.
Dagger Cancel gives frame disadvantage, succesful heavies must be followed up with a dagger cancel, dodge attack doesn't chain.
3. No openers.
Literally the only hero who can't force any commitment, zero external pressure, bad out of stamina pressure, under avarage mindgame potential.
4. Too much risk.
Zone counts as a light parry, main source of offense gives a light parry punish, dodge attacks can be punished by a guardbreak if dodged
5. Too high guardbreak punish.
Succesful guardbreak gives 38 damage without a wall- the avarage is 24. This is an extreme difference, makes high recovery moves unfairly risky.
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