Ghost Recon (elite special operations force, translating: spy ghosts) without preventive aerial espionage in the game from the start? Congratulations to the community for ruining the franchise. You all deserve to receive the "golden tacape" award 💩.
Ghost Recon (elite special operations force, translating: spy ghosts) without preventive aerial espionage in the game from the start? Congratulations to the community for ruining the franchise. You all deserve to receive the "golden tacape" award 💩.
Perhaps the game that some players with the thoughts of a Cro-Magnon man prefer to play is a bang-bang from the old west with rudimentary equipment, and not a game that suits today's reality in which the select and largest elite troops in the world they use aerial espionage before and also during actions in the field battle. Wildlands Ghost War, is the one that most faithfully portrays the largest elite troops in the world, where each class unites its specific skills in the use of c4, mines, smoke, presence sensors, sniper, motion detection, types of technology experts in the battlefields such as drones, chemists, mortars, etc., where each class of soldier is really specialized in their functions and their type of weapon, (where did you see a soldier with two big guns on his back?! kkkk) and the experience and team spirit in these combinations are very pleasant. If there is a more outdated player who likes the classic soldier style, I suggest that you leave the elite troop games alone and go to the bang-bang war, or wars of the early and mid 20th century from your grandfather's time or great grandfather; or better: go play Far Cry Primal, create your primitive clubs, rudimentary spears and arrows and be happy. And please don't ruin the games, leave the producers and programmers alone to create elite soldiers to make a game in line with the current reality of the world's largest elite troops, where the first to be used before the action is Espionage Aerial, and only then do the armed action face to face on the battlefield.
Using and handling spy technology with tactics, intelligence and perception is for the strong; the weak will always be complaining and screaming of childish fear of drones at the start of rounds of competitive games, reducing the highest and most challenging level of games for elite troops, where the use of aerial espionage is the first act of a true troop of soldiers elite of the highest standard. Think well and have a little common sense, guys!
Perhaps the game that some players with the thoughts of a Cro-Magnon man prefer to play is a bang-bang from the old west with rudimentary equipment, and not a game that suits today's reality in which the select and largest elite troops in the world they use aerial espionage before and also during actions in the field battle. Wildlands Ghost War, is the one that most faithfully portrays the largest elite troops in the world, where each class unites its specific skills in the use of c4, mines, smoke, presence sensors, sniper, motion detection, types of technology experts in the battlefields such as drones, chemists, mortars, etc., where each class of soldier is really specialized in their functions and their type of weapon, (where did you see a soldier with two big guns on his back?! kkkk) and the experience and team spirit in these combinations are very pleasant. If there is a more outdated player who likes the classic soldier style, I suggest that you leave the elite troop games alone and go to the bang-bang war, or wars of the early and mid 20th century from your grandfather's time or great grandfather; or better: go play Far Cry Primal, create your primitive clubs, rudimentary spears and arrows and be happy. And please don't ruin the games, leave the producers and programmers alone to create elite soldiers to make a game in line with the current reality of the world's largest elite troops, where the first to be used before the action is Espionage Aerial, and only then do the armed action face to face on the battlefield.
Using and handling spy technology with tactics, intelligence and perception is for the strong; the weak will always be complaining and screaming of childish fear of drones at the start of rounds of competitive games, reducing the highest and most challenging level of games for elite troops, where the use of aerial espionage is the first act of a true troop of soldiers elite of the highest standard. Think well and have a little common sense, guys!
Just to conclude: I am referring to the fact that Ghost War Breakpoint pvp has not had support classes with area espionage since the start of rounds in 4 vs. 4. Because this does not correspond in any way to the reality of the special elite troops of the United States, Russia and Great Britain, among others, who use espionage before and during special operations actions. In short, the point of interruption of the pvp ghost war goes against the basic or elementary modus operandi of the largest special troops in the world. Thank you for the opportunity and reflect, gentlemen.