Are there any plans for year2 content?it would be nice to see some old familiar faces return for some more dlc missions like Sam fisher or even Scott Mitchell himself. Plus the updates to the gunsmith. I would like to see all the optics be shared across all the weapons as well as customization options for the lmg, dmr, and sniper rifles. Please let the community know what your plans are for this game in the next year thank you.
They added the Ghost Mode, Guerilla Mode, and three crossover events, during the second year. So I don't see how you can say they didn't add any gameplay stuff.Originally Posted by Netspook Go to original post
I think he means stuff exclusive to the pass, like Fallen Ghosts.Originally Posted by Megalodon26 Go to original post
Ubisoft is likely to remove the online requirement for Breakpoint and just leave it at that. The fact they haven't announced a single thing for the game's anniversary is something to keep in mind, a scary thought but yet still, not a surprising one seeing this is Ubisoft.
Ok, but since the topic is about year two content, and not strictly paid content, I missed the word pass when I first read it.Originally Posted by Stomp0nMybaIls Go to original post
Since quarantine, Ubisoft took a long time with the DLC so It is not there fault if DLC are coming late. I am wondering what the third live event will be like. Also in year 2 I'm hoping MOA island is open and a new raid comes out with new rewards. Also I want them to add back the black hawk helicopter from wildlands with it's classic flying settings option. I wonder what they are working on now, maybe bringing back transcendence? I'm hoping so because I want to see what is is about plus with Grace Maddox lore and Project Deus from Jace Skell and Paula Madera.
I'm hoping for more complex, compelling content to go along with the more complex, compelling bugs that are certain to emerge in the coming year.
That, and a lot more Azrael flyovers. And maybe instead of just flying directly overhead, they could transform Azraels into homing cruise missiles that never miss, do massive damage over a wide radius and invariably kill the player every few minutes.
You know, cool stuff like that.