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  1. #11
    could you please disable enemy damage output towards the player?
    i know some people like a challenge, but you know...

    sigh
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  2. #12
    If some of you remember rogues in Division 1 ... that was the thing. Now, it just doesn't feel right and it is not rewarding at all.
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  3. #13
    Originally Posted by KassielOs Go to original post
    If some of you remember rogues in Division 1 ... that was the thing. Now, it just doesn't feel right and it is not rewarding at all.
    10 items with 1 guaranteed named (if you are in a group of 4) is super rewarding. most of them are godrolled for me
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  4. #14
    RadioNationale's Avatar Member
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    I tend to lose in a straight up fight with Rogue agents (say in a mission interlude), but I wouldn't want them turned off - that special music starting makes my day.

    Rogues spawning at Control Points on the other hand are great. Yes, they are dangerous, but with plenty of civilians keeping them occupied I can usually get those hits in fast.

    Loot drops aren't bad, only this morning I got a god rolled Nightwatcher from one of them.
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  5. #15
    xX_RobinHood_Xx's Avatar Banned
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    Originally Posted by RadioNationale Go to original post

    Rogues spawning at Control Points on the other hand are great. Yes, they are dangerous, but with plenty of civilians keeping them occupied I can usually get those hits in fast.
    At check point they are easy as pie, heroic with 4 directives. I burn 'em down with fire sticky bomb and EP.
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  6. #16
    darkzone.RO's Avatar Member
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    Originally Posted by Merlinsdragon1 Go to original post
    10 items with 1 guaranteed named (if you are in a group of 4) is super rewarding. most of them are godrolled for me
    Well, no offence, but it's not. In the same amount of time you can takeover at least one level 4 control point where you are more rewarded than by 4-5 rogues. If some patrols and/or convoys join the party there will be more rewards, quite often even exotics, depending on targeted loot.


    And you can't compare a situation in which 5 rogues spawns at control points where you have 5 vs 12 agents + civilians, with situation in a mission, for example, where you have 5 overpowered/overskilled rogues that benefit of all advantages in game vs 4 overwhelmed agents that "benefit" of all limitations in game.
    Not to mention that civilians only equipped with a low tier vest can tank way more effective against NPCs, rogues included, than us that are dressed in cardboard and toilet paper. In an open world 1 vs 1 situation with a rogue you can stand at most 5 seconds before you are disintegrated, if you don't have some cover.
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  7. #17
    Imagine_Brata's Avatar Senior Member
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    Originally Posted by Merlinsdragon1 Go to original post
    could you please disable enemy damage output towards the player?
    i know some people like a challenge, but you know...

    sigh
    that is why it exists normal/hard/challange
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  8. #18
    IgotNerfed's Avatar Senior Member
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    Originally Posted by mckrackin5324 Go to original post
    I was dropping into a Black Tusk stronghold, grinding through the tier system and Isaac says "Rogue Agent Restorer Hive Detected". I was like, crap, not now. I never saw the agent but thought it was going to suck getting stuck between the Tusk and an agent. lol

    I did get sandwiched on another one though. I ran on by an invaded control point to start the invaded mission and the NPCs from the control point followed me into the mission. It sucked for a couple minutes.
    I remember getting done like this on Grand Washington. There was some NPCs hanging around and in my infinite wisdom I thought I'd start the mission and kill the three that run out and run inside and be safe. Nope! the NPCs followed me in and killed me. I sometimes wish I was brighter.
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  9. #19
    i would like an option to disable wardogs.

    ...
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  10. #20
    I couldn't agree more with what darkzone.RO said. But I found out that the only build, for me, to encounter Rogues (even solo) is the Striker Drone & Assault Turret T6 skill build. Everything else just sent me straight on my back. I just hate their spot-on accuracy, full immunity, godlike armor & nuke-per-round design. Not even players in DZ/Conflict are that strong.
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