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  1. #1
    MrBdur's Avatar Senior Member
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    Conqueror is busted in Duels

    seriously, Conqueror has to be the cheapest duelist right now. Not the best, the cheapest.

    His zone attack is basically the only big issue atm. Way too safe.

    It can be used as an Option Select at the same time as having an almost immediate start up, with superior block properties, and offense. It can be used to defend against just about any input the game has to offer.

    In a 1v1 scenario, it's just wayyyyy too reliable for such a small risk. The risk is a heavy parry that doesnt even have a good parry window, and the reward is total defense and it interupts actions simultaneously.

    How is it ok to have an action that can option select, superior block, and attack, all at once, with such little risk? Its fast enough to negate most gb attempts too.

    With the 100ms missing indicator, this move feels lightning quick to activate and almost impossible to see coming. Ridiculous.

    This coming from a big supporter of the CCU. I love the new mechanics, but stuff like this needs some looking into.
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  2. #2
    Lol what? Conqs are the S tier ... on the top!
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  3. #3
    MrBdur's Avatar Senior Member
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    Originally Posted by HiTeHa Go to original post
    Lol what? Conqs are the S tier ... on the top!
    Nydardoloth has no idea what he's talking about. He always posts opinions that everyone hates.
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  4. #4
    Originally Posted by Nydardoloth Go to original post
    Conc can’t throw heavys unless he gets a wallsplat, and 1v1 can’t use a charged heavy. His offense is quite limited, why take away his Hail Mary that doesn’t kill anyone...
    You can throw heavies with a conqueror, if you think they are parried, bash softfeint, if you think they will dodge attack or optionselect, fullblock. Also, you are pretty much forced to go for light parries against him.

    The "can not use this in 1v1" argument is weak. Here is a short list for things you can not:

    1. Any unfeintable forward dodge attacks (safe for roll punish in some cases).

    2. Out of lock moves (safe for Warlord bs).

    3. Bash into the not guaranteed heavy followup.

    4. Lawbringer's longarm.

    5. Warmonger's side dodge heavy.
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  5. #5
    MrBdur's Avatar Senior Member
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    Originally Posted by Nydardoloth Go to original post
    So it’s S tier because someone says it’s S tier? Lol

    My Conc is pushing rep 70 and I can pretty much wreck anyone 1v1, however... I haven’t met too many Conc’s that I couldn’t kill with ‘absolute ease’ with even my worst repped hero.

    The issue people might have with fighting a Conc is that they don’t really know how to play one, so my suggestion is to put 30-40-50 reps into one in order to figure out your own weaknesses in order to kill the rest of them.

    And YES, I usually post opinions that everyone hates. Why do they hate my posts? Because they don’t understand what I’m saying, super simple stuff is way above their pay grade where they are too busy overthinking the issue. #justsayin
    "If you wanna be able to beat a Conqueror, just put 30 or 40 or 50 reps into the character, that's it!!"

    Oh how super simple that is.

    Dude, everyone hates your opinions because you post things like you think you know the game better than anyone else, yet everyone here who knows a lot about the game can clearly tell that you have ZERO IDEA what you're talking about.
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  6. #6
    MrBdur's Avatar Senior Member
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    if you need 50 reps of experience with a hero's kit to understand how to counter them, then that hero is broken and needs to be nerfed, so thank you for proving my original point, genius.
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  7. #7
    MrBdur's Avatar Senior Member
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    Originally Posted by Nydardoloth Go to original post
    Oh and p.s, it’s braindead daddy’s girls like you who think that you don’t need to know how to play a character in order to beat them. Sure, you can spam an ‘I win combo’ with a broken character all day and kill near about anyone, but in order to kill hero’s that you dont understand you need to learn what they can actually do. And yes, put in 20-30-40-50 reps and watch how progressively better you get every 10 IF you have the ability to learn outside your mindset.

    P.p.s I don’t care if anyone likes me dipstick, I don’t recall enrolling for a popularity contest vs a group of yes men / fluffers, lol
    Dude, if you require 20+ reps with a hero before you learn how to play as them or against them, then you are just god awful at the game and again, you are only negating your own credibility.

    Nuff said.
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  8. #8
    Originally Posted by Nydardoloth Go to original post
    So it’s S tier because someone says it’s S tier? Lol

    My Conc is pushing rep 70 and I can pretty much wreck anyone 1v1, however... I haven’t met too many Conc’s that I couldn’t kill with ‘absolute ease’ with even my worst repped hero.

    The issue people might have with fighting a Conc is that they don’t really know how to play one, so my suggestion is to put 30-40-50 reps into one in order to figure out your own weaknesses in order to kill the rest of them.

    And YES, I usually post opinions that everyone hates. Why do they hate my posts? Because they don’t understand what I’m saying, super simple stuff is way above their pay grade where they are too busy overthinking the issue. #justsayin
    Conq is S tier because top players say it. Because you kill the Conqs in "non-ranked" matches does not mean that the Hero is weak.
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  9. #9
    yet he is 100% usless in breach.....

    this highlights the nr1 issue with the game; inconsistent preformance in 1v1, 2v2 and 4v4 modes.
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  10. #10
    Originally Posted by Frozty85 Go to original post
    yet he is 100% usless in breach.....

    this highlights the nr1 issue with the game; inconsistent preformance in 1v1, 2v2 and 4v4 modes.
    I wouldn't say that. He has decent pikemen clear, and is very hard to move out from an area if he chooses to entrench himself there. Definetely not top pick.
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