Zhanhu sidestep problem
Zhanhu's sidestep needs to be buffed to at the very least match the other sidesteps it has almost no Iframes its GB vulnerable unlike every other sidestep that isn't extended since those can be fainted so it would be unfair it does 9 damage. I understand that it's technically the fastest one but I'm tired of doing it and eat the same attack that I was trying to avoid in the first place or get GB out of it while Kensei's one feels like it doges everything isn't GB vulnerable and on top of that does 16 damage and is only a heavy parry punish I know that other characters also have a light sidestep but at least those have the undodgeable property to give them something over the heavy ones apart from the fact that they work properly unlike Zhanhu's. I wanted to play a hero with a sidestep so that I could choose the risk of getting GB by dodging or light parried by doing the sidestep but unlike everyone else with a sidestep Zhanhu doesn't get that choice.
I have some minor fixes that I think would fix it with not to much effort.
1.- Increase the damage to 12
2.- Get rid of gb vulnerability
3- Slightly extend the Iframes or the doge itself (I know that it was made that way so that you could chain into them but you can still do that with the top one and it would be good to have some other moves with different timings to set off opponents)
4.- Make him have another sidestep for the heavy input
number 3 and 4 I care about the less and think they would be the least likely to get would be nice if we did but I absolutely think 1 and 2 should be implemented
sorry if I have poor grammar Inglish is my second language
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