Hi

Sound issue:
there is a sound issue in Breach Mode regarding the sound levels of some events - like cauldron use, ram hit, soldiers shouting.
The sounds are not played positionally and their level often exceeds the overall sound level - played too loud compared to the game sounds.
It occurs randomly and sometimes even when player is far away from these events.
Sound levels should be equalized so no sounds are too loud compared to the environment.
This issue is noticeable on Headset, but also much more noticeable if a player is using speaker system.

- issue with colors of soldier Captains - attacker/defender team colors are sometimes incorrect

Suggestions:

- the sounds from soldiers are repetitive like the songs they play and their dialogues - additional sounds can be added for variety. For example different songs depending on factions or maps, additional rythms

- some maps have drums and gongs - option to hit them or use them for fun

- adding option for Observing the commander / guardian to the defender team same as for teammates

- better options to see player stats and information after game has started (the interactive table details for player level is not clearly readable on lower resolution)

- spawn options for defender / attacker teams (alternative side spawn) in case enemy team gathers near spawn point

- longer pause between the games (additional 1 minute) in order to check match summary and exit game if player needs to (sometimes rematch game is auto starting and no option to leave game is available)

HF GL