+1 it is a lot of fun
in fact I'm using an offline mod to the native module called, Custom Commander, and I added literally tons of new items, I "borrowed" from other mod like, 1257 and blood&steel
I mean, why doesn't someone with cash to form a developer studio merges this with oblivion
result = epic.
==EDIT==
added Some screenies![]()
![]()
![]()
![]()
![]()
![]()
![]()
![]()
![]()
![]()
![]()
![]()
![]()
![]()
![]()
![]()
fav quotes:
1. I will drink from your skull
2. Time to Die
Still waiting for the following mods:
1. Coconuts
2. Horses with friggin lasers
Coconuts mod. That would have African Sparrows then?
What is Custom Commander? One peeve I've got is the always start the battles with a cluster-f_ck charge. I'd really like some options on formations -before- the gold rush act.Sure it's nice they let you set up custom groups but the enemy aren't even in sight and it's every man for himself.
I read somewhere that you should be able to look at a spot on the ground and send a formation to it but haven't seen it again.
How did you manage to get the line abreast formations? What am I doing wrong?
lolOriginally posted by M_Gunz:
Coconuts mod. That would have African Sparrows then?I really never understood, why haven't someone already made a MP:HG mod for oblivion or warband
Custom Commander is a native module variant that add some nice features including, Stand by Orders at the beginning of the battle amongst other thingsOriginally posted by M_Gunz:
What is Custom Commander? One peeve I've got is the always start the battles with a cluster-f_ck charge. I'd really like some options on formations -before- the gold rush act.Sure it's nice they let you set up custom groups but the enemy aren't even in sight and it's every man for himself.
linky
And as you said, it is handy that you can make groups. it works like this, MOST of the times, the enemy charges you as soon as the battle begins, I always have a shock cavalry group that I order to charge to give time to make my battle formations, some other times, the enemy moves slowly over the field allowing for really cool and epic battles
You can do that by selecting a group and press and hold F1, and move the marker flag to the desired position. In that way you're actually ordering them to move to that position and hold it, once there, you cand change your orders accordingly, I always do this for my archersOriginally posted by M_Gunz:
I read somewhere that you should be able to look at a spot on the ground and send a formation to it but haven't seen it again.
I just told the whole army to "follow me" F1,F2, then to cluster, F2,F4 I think CC mod, is managing my formations for meOriginally posted by M_Gunz:
How did you manage to get the line abreast formations? What am I doing wrong?
==EDIT==
thing is there are a lot of full convertion mods to MB:W, but you need to see CC as a more user friendly native module and one you can add items packs
I just reccomend turning the music off and play the game while listening to the OST, of 13th warrior, Kingdom of Heaven, Conan, Excalibur and why not, MP:HG (it's awesome ride to battle with the HG theme in the background)
Waffen.. my jaw just drops!
Maybe some time can yell Fall In and have the other D&C commands actually work. What is Parade Ground now was not so far back in history the actual battlefield words of command, along with others I never heard in drill of course like Aim and Fire.
I have music off just because it would put some load on my poor near-obsolete CPU!
I only got activation key late on Friday and already my first mod. Awwwwwwwww!