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  1. #1

    TU11 - Player's amrour melting really fast? When you are incover shooting????

    There is something fishy going on with the updates.... our armour are getting destroyed faster than previous patch / update? Has anyone noticed this????
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  2. #2
    Even my friends were saying it's not right. Armour shouldn't be like glass canon.... the armour damage goes down too fast!
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  3. #3
    Check if you had Protection vs Elites mods and if they got changed into some other blue mods like many people in the forums are reporting. But in general armor is a useless stat in this game. It doesnt matter if you have 600k or 2.6 mill. you go down no matter what you do. Its their unspectacular way to make the game difficult.

    Enemies have 10 mill armor and above and you cant reach 3 mill but if you do you hit like using wet tissues.
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  4. #4
    Originally Posted by UgandaJim Go to original post
    Check if you had Protection vs Elites mods and if they got changed into some other blue mods like many people in the forums are reporting. But in general armor is a useless stat in this game. It doesnt matter if you have 600k or 2.6 mill. you go down no matter what you do. Its their unspectacular way to make the game difficult.

    Enemies have 10 mill armor and above and you cant reach 3 mill but if you do you hit like using wet tissues.
    Before TU11, damage to armour (our armour) are balanced. Now its like... they are shooting you... like thin ice? Bam, you are down? This is not right... I noticed a difference. Even with full red build... its a joke for TU11!
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  5. #5
    i ran with the new hunter set, 4 piece and 2 of the new gear set, 1.6 mil armor, ran hard summit content, get melted by ONE red, before i can run into shotgun distance...

    something is off indeed
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  6. #6
    Cadillac-Jack's Avatar Senior Member
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    Originally Posted by UgandaJim Go to original post
    But in general armor is a useless stat in this game. It doesn't matter if you have 600k or 2.6 mill. you go down no matter what you do. Its their unspectacular way to make the game difficult.
    On the first point his problem could be the blue mods changing.

    As for the Armour point Yes it does matter if you have 600K or 2+ million it makes a very big difference, so far on challenging and Heroic open world i have never been down since i made my armour build approx 3 to 4 weeks of playing)

    I can stand in the open with 726K armour 6 red build and go down in less than 10 to 20 seconds, my 2.01 million 6 blue armour build i can stand in the open or run at them face to face and never go down.

    Played last night and still never went down.

    But then again with 2.01 million armour/32K regen/36% protect from Elites and 700K armour on kill and approx 300K bonus armour, i'm built to last (and my shotty still does 1.1 million + damage.)

    But and i say this sometimes it does go crazy after updates,
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  7. #7
    Originally Posted by Merlinsdragon1 Go to original post
    i ran with the new hunter set, 4 piece and 2 of the new gear set, 1.6 mil armor, ran hard summit content, get melted by ONE red, before i can run into shotgun distance...

    something is off indeed
    Indeed, something is off....
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  8. #8
    On heroic you get 300k to 600k dmg per bullet from an enemy. lets take 300k. So you can take 2 bullets until your armor breaks as full red or you can take 9 bullets as full tank (in the end its less because many enemies do more then 300k per bullet)

    so as a full tank you take 9 bullets in what 2 or 3 seconds? maybe less if there are more enemies. While on the other hand you cant kill them fast enough because you dont have enough dmg anymore.

    While enemies have 10 mill armor (much more on heroic and above) and hit you like a train.
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  9. #9
    godhelpme89's Avatar Member
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    This must be an all time record! Made it a full day after a patch before someone brought up stealth nerfs.
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  10. #10
    Kynlore's Avatar Senior Member
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    I felt more squishy yesterday, though I have no numbers to back that up.
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