They had better, as this mission is tied to the current league... so there's 10 points you can't earn this week to get your 60 for all rewards.Originally Posted by UbiT00n Go to original post
Even with 20 minutes, you are hard pressed to complete Liberty in that time. That is one long, complex mission, 15 minutes is a JOKE if you think we can do it under that time without hacking.Originally Posted by LightKola Go to original post
If the Dev's think that is possible, please post a YouTube stream showing us how you can do Liberty Island in 15 minutes or less!
Yes it's 15 minutes and Hard difficulty. It's not as hard as others we've had in the past but still pretty tough.Originally Posted by Fazemlidaiya Go to original post
Lol yeah, and players are gonna be pissed because, not only is it lengthy, but you there's plenty of things that waste your time in this run: 1 cutscene with a loading screen, the blinding and disorienting effect that follows said cutscene, several dialogues that prevent your progression and 2 instances where you get shocked and paralyzed for a significant amount of time.Originally Posted by LurchUSA Go to original post
That being said, sub 15 runs will pop up on youtube in the coming days, I'm actually uploading mine right now. If we're talking solo runs it's definitely doable and as usual, I expect it should be a little less difficult with a strong trio or duo but either way, it will require an efficient run and strong builds. If your goal is stage 10, I really don't recommmend trying this one with a full squad of randoms, the odds of success would be extremely low.
Already had this discussion about time trials many, many times but to me, the real problem is not the difficulty in itself, I kinda enjoy the challenge. The issue is that it doesn't make sense to put the longest mission at 15 and the shortest at 18, because you make one of the trials considerably easier than the other for no apparent reason. Time trials on hard are supposed to be more or less on par, the one on challenging is supposed to be the toughest. And once again they got it wrong.
It is something quite trivial, I know. But on the other hand, when you can't even deliver on something as simple as that and you keep messing up that very basic aspect on almost every time trials, it means that you're not even trying, which shows how little invested the developers actually are..
9 Hours since this post, and it still isn't fixed! Do you not employ people to test **** like this before you make it live?Originally Posted by UbiT00n Go to original post
Any eta on the fix?Originally Posted by UbiT00n Go to original post