Suggestion for Medic Class
So I like to play medics, don't know why but these days wherever there's a medic/healer option I seem to gravitate to it. However it seems kind of lacking in comparison to other classes.
The Medic's health pack which grants a bonus health block, takes a long time to activate and only grants a bonus health block for short window. I'd like to see the timer removed and the effect lasting until the health is lost or the recipient of it rests up in a bivi.
I'd like to see Medics carry an additional 4 syringes and bandages over other classes. When a medic revives a downed team mate they get up on full health and without injuries but doing so consumes 1 syringe and 1 bandage per block of health recovered and wound recovered. If there are no spare syringes etc they revive normally.
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