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  1. #1

    Almost a year since launch and everything remains the same. An absolute shame.

    I have waited a long time thinking about Ubisoft fixing the pvp, balancing it, fixing bugs and adding big updates, but all they do is add a couple of boring maps and missions.

    As they add things, you realize that there is no balancing, that the pvp mode is poorly done and that they have taken 20 steps back compared to Wildlands.

    There are no incentives to play, there is no dedicated PvP progression level, just boring missions.

    Not to mention the maps, which are very very bad, very open, it seems they want to turn pvp into an sniper elite.

    Good time to remember this:



    Balancing, disabled gear and weapon levels, community feedback maps and remastered Wildlands maps, ranked mode and exclusive tournaments. ALL LIE.

    And of course and not least, the chicken dance, the freedom of the camera makes the pvp unplayable, 90% of those who post in this forum have already said it, months ago, and they do nothing, it seems that they read What they want.
    Ghost war in breakpoint is a shame, unplayable and pointless. Thanks UBI, Your work in pve is good, but in pvp you have done absolutely nothing in 11 months.
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  2. #2
    xxFratosxx's Avatar Senior Member
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    You absolutely right. If the game isn’t solely a PvP only game Ubi really don’t care. I finally figured that out months ago. GRBP, The Division 2, and The Crew 2 never get any PvP love. Just a few maps added but no new modes or anything worth to play. Just repetition across the board. FarCry could be suffering too. PvP focus games like RB6 Siege, For Honor, and Brawlhalla gets new things.

    Heck they have multiple seasons. So at this point I give up. If Watch dogs have any PvP it will suffer the same since it’s a focus PvE game. This wasn’t always the case but The Division 1 and Wildlands was the last 2 games where Ubi focus on both. It sucks and makes you wonder why they put in a PvP mode if they not going to enhance it.
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  3. #3
    AndreasVamsti's Avatar Junior Member
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    The fact that they released it with «builds» is such a punch in the face to everyone who enjoyed Ghost War in Wildlands. They already have PvP in TD2 and it’s so unbalanced and broken.. I can’t for the life of me figure out the thought process behind these decisions..
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  4. #4
    Axlerod1's Avatar Senior Member
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    Yeah, I stopped playing back in December when they announced that patch was delayed. I put a new system in and if it was not for Siege, I was not even going to put uplay back on my PC. UBISOFT ruined PvP and PvE was so boring and not rememberable playing it. To say I was disappointed is an understatement.

    In Wildlands, I had almost 1000 in just Ghost Wars. Breakpoint maybe 30 hours. I just could not stomach any more.
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  5. #5
    Originally Posted by xxFratosxx Go to original post
    You absolutely right. If the game isn’t solely a PvP only game Ubi really don’t care. I finally figured that out months ago. GRBP, The Division 2, and The Crew 2 never get any PvP love. Just a few maps added but no new modes or anything worth to play. Just repetition across the board. FarCry could be suffering too. PvP focus games like RB6 Siege, For Honor, and Brawlhalla gets new things.

    Heck they have multiple seasons. So at this point I give up. If Watch dogs have any PvP it will suffer the same since it’s a focus PvE game. This wasn’t always the case but The Division 1 and Wildlands was the last 2 games where Ubi focus on both. It sucks and makes you wonder why they put in a PvP mode if they not going to enhance it.
    I always agree with you, the question is, in wildlands they did quite well, it was balanced, they encouraged you to play by unlocking classes, weapons ... etc ... how could they have gone back so many steps? it's stupid

    They don't even have the decency to talk to us in this forum, they only show signs of life when we expose a hacker with their respective username.
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  6. #6
    Originally Posted by AndreasVamsti Go to original post
    The fact that they released it with «builds» is such a punch in the face to everyone who enjoyed Ghost War in Wildlands. They already have PvP in TD2 and it’s so unbalanced and broken.. I can’t for the life of me figure out the thought process behind these decisions..
    I directly believe that they do not even test it, they do not have testers, because it would seem ridiculous to me that after 11 months they do not realize that it is absolutely broken, it cannot be reproduced.
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  7. #7
    Originally Posted by Axlerod1 Go to original post
    Yeah, I stopped playing back in December when they announced that patch was delayed. I put a new system in and if it was not for Siege, I was not even going to put uplay back on my PC. UBISOFT ruined PvP and PvE was so boring and not rememberable playing it. To say I was disappointed is an understatement.

    In Wildlands, I had almost 1000 in just Ghost Wars. Breakpoint maybe 30 hours. I just could not stomach any more.
    Amen, almost 2000 hours in the wildlands, at breakpoint I don't get to 50 hours, because it really sucks to play.
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  8. #8
    AndreasVamsti's Avatar Junior Member
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    I got over 2000h in Wildlands Ghost War alone and there were 4 things the community asked for to be improved.

    1. Dedicated servers
    2. more Gunsmith/weapon options
    3. less Drones or more ways too counter drones
    4. More maps/modes


    That was it!
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  9. #9
    xxFratosxx's Avatar Senior Member
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    Originally Posted by Sarberker Go to original post
    I always agree with you, the question is, in wildlands they did quite well, it was balanced, they encouraged you to play by unlocking classes, weapons ... etc ... how could they have gone back so many steps? it's stupid

    They don't even have the decency to talk to us in this forum, they only show signs of life when we expose a hacker with their respective username.
    I concur and this a side of Ubisoft I never seen before to abandon one of they top titles. Pretty much this tells us if they don’t have the money they will not support content nor communication. Now imo they step back on almost every GR they make. It only gets worst. Player count decreases nearly every game. We get less modes. The balance issues. TTK gets higher by the game to the point it’s bullet sponge. We get more bugs along the way. Less classes compared to vanilla GR Wildlands.

    Employees are leaving Ubi and I not sure how the new hires will perform. Red Storm Entertainment from what I heard already left The Division 2 some time ago. They was in charge of the PvP there. I not sure if they left Ubisoft entirely but if they still here it would be nice if they pitch in to help GRBP or the next GR. I play other games with PvP shooters like Rogue Company and they have weekly videos that last maybe 2-3 mins. I not saying we need a state of game like the division but 2-3 mins to keep players informed is not hard to do. This why I’m very concerned on Ubisoft future. 10 months of nearly no attention to PvP is really bad.

    At the very least acknowledge the major fixes and changes players want. If you look at the leaderboards you see 140,000 plus players played at least one match Ghost War. Why is there less than 200-300 players playing. I ran into the same players at least 3 times within the hour. Majority of players are just unhappy for the step backs per installment. Maybe they should make a GR focus on PvE and a separate GR focused on PvP. That will resolve the focus on the game and communication among players.
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  10. #10

    they made only one great game - the division 2

    why the company not make same game like the division 2 but on this game
    fix the artificial intelligence fix that you can see people make to drive any car
    and than we will get a great game to enjoy .
    Today I finally felt the game, unnecessary for no reason to play without any purpose
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