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  1. #21
    darkzone.RO's Avatar Member
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    Originally Posted by PT_Frizzer Go to original post
    If they made this sets for the raid builds that's ok. So do the raid till you have the gear. No difference with exotics. If they are raid material so do the raid. It is to early too free the gear. There are a lot of players doing the raid for the gear. What is the logic of free them now?
    Well, to date I didn't saw anyone using those gear sets in raid. Even in our group nobody uses either Foundry Bulwark or Future Initiative, all our builds are made with old gear and brand sets. Because those new sets aren't viable into the raid specific environment, the attributes are mostly wrong and the talents aren't that effective as it should. Let's say, for the conversation sake, Foundry can be used in PvP, but in raid is almost useless, being shredded in seconds by the heavy grenadiers and laser guided turrets in last boss encounter. The good old Gila + Golan or True Patriot builds are better to do the job.
    So, what's the point locking them behind the raid if they are not useful for doing the raid? Just asking
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  2. #22
    WrecK3rr's Avatar Senior Member
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    Originally Posted by darkzone.RO Go to original post
    Well, to date I didn't saw anyone using those gear sets in raid. Even in our group nobody uses either Foundry Bulwark or Future Initiative, all our builds are made with old gear and brand sets. Because those new sets aren't viable into the raid specific environment, the attributes are mostly wrong and the talents aren't that effective as it should. Let's say, for the conversation sake, Foundry can be used in PvP, but in raid is almost useless, being shredded in seconds by the heavy grenadiers and laser guided turrets in last boss encounter. The good old Gila + Golan or True Patriot builds are better to do the job.
    So, what's the point locking them behind the raid if they are not useful for doing the raid? Just asking
    Not entirely true. I mean its your opinion but a bunch of people do.
    FI Set easily outperforms a High End healer build as it provides both DPS and Healing boost.
    Same for FB Set, easily outperforms standard regen which high end gear provides with its 4pc talent,
    boosting it even further with chest and backpack and if you add "The Forge" to the mix, your BW Shield is basically impenetrable.

    Yes, I do acknowledge that TP Tank with Opportunistic on backpack does a really good job too,
    as it debuffs enemies and boosts your team's dps which FB Set lacks.
    But then again most people don't use FB chest and backpack in a tank build.
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  3. #23
    Originally Posted by WrecK3rr Go to original post
    Not entirely true. I mean its your opinion but a bunch of people do.
    FI Set easily outperforms a High End healer build as it provides both DPS and Healing boost.
    Same for FB Set, easily outperforms standard regen which high end gear provides with its 4pc talent,
    boosting it even further with chest and backpack and if you add "The Forge" to the mix, your BW Shield is basically impenetrable.

    Yes, I do acknowledge that TP Tank with Opportunistic on backpack does a really good job too,
    as it debuffs enemies and boosts your team's dps which FB Set lacks.
    But then again most people don't use FB chest and backpack in a tank build.
    - 3 Gila Guard, 2 Golan, & Emperors Guard. 3% armor regen on a tank build/depending on armor total is somewhere around 70K-85K. Far outclasses the armor recovery of 4 pieces of Foundry Bulwark/it's bonus. If you are running a shield build though, obviously running 4 of FB is superior though without question. Last time I checked, in the upcoming Summit update we are getting another high end gear set who's first gear bonus is 1% armor regen for one piece. That'll make it even easier to 3% armor regen; 3 FB + EG + One of the new Gear Set, will allow for the addition/6th gear piece to be golan, for additional armor...thus adding even more to armor regen. We're talking somewhere in the 90K armor regen rate at least when it's put together right. Those whom run shields with their tank builds can still (& should) roll with 4 FB of course, with the EG & one of the new Gear Set, however they'll still have actual less armor regen despite having 3% as well.


    - I can't get my healing drone at a rate of 450K per second with 4 Future Initiative pieces on. I only use 2 of that brand for my healer build, & unless they are of low armor builds & one hit by some million plus shot, players never die when my drone is on them. So the entire Future Initiative set is nice & has some unique advantages, however it's not the dominant build for actual healing abilities. FI outperforms in the sense of it's unique abilities, but it doesn't outperform the healing capability of non-FI focused medic builds.
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  4. #24
    We use both of the new gear sets in IH, and even toy with FI in Dark Hours on Dizzy/Ricc. We have multiple healers, and all use FI. We have multiple tanks, and all use FB. More than one way to skin a cat.
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  5. #25
    Sircowdog1's Avatar Senior Member
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    Originally Posted by AU_Nexus691 Go to original post
    If they put the raid exotics in the open world then noone would bother doing the raid .. noob
    I'm going to throw this out there for the health of the entire thread:

    PLEASE actually read both my first post entirely, and the following reply to Sgt.Daniel before replying out of emotion or knee-jerk reaction.
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  6. #26
    Originally Posted by Sircowdog1 Go to original post
    Backs and chests, of course.


    I can already hear some of you groaning and rolling your eyes, but it's a valid point: With the raid no longer being the newest content, and additional gear being released, has locking the chests/backs to the raid served its purpose and should now be released?

    Note that I don't mention the exotics. I don't think that's a fight I can win, and arguably the exotics DO have value to the raids that the sets don't. While the sets arguably have more value to the game as a whole by being more accessible.

    I know this is sort of an old argument to rehash, but I feel the new content and new gear paints things in a new light.

    What do you guys think?
    At 18 months into the games life cycle nothing gear related that is viable for use by non-raid players should be locked behind content requires group play (leaves out solo players) and is something that only a minority of the community can complete. Its just bad customer service.


    To those with "stop whining" and "I am able to do it [the Raid] so you have no excuse" replies you need to stop thinking selfishly. Sircowdog1 has an excellent point that is shared by many. Your personal experience is that and not guaranteed to be reflective of everyone else. Several updates back when most where getting low rolls on items on regular basis i was one of the very few who were seeing the exact opposite. I could have replied to you saying "I have no problems with getting good loot so you just need to stop whining and get good" but that's how a child responds not an adult.
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  7. #27
    Adze.'s Avatar Senior Member
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    It would be nice to have the non-exotic raid items and the DZ items in the general loot pool IMO.

    I also agree that raid rewards are not good enough to warrant the effort of running a raid with adolf and his minions. I don't goose-step for peanuts.
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  8. #28
    Sircowdog1's Avatar Senior Member
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    Originally Posted by Adze. Go to original post
    It would be nice to have the older raid items and the DZ items in the general loot pool IMO.
    Someone in another thread made a good point about that. It went something like:

    "As long as PVP is an unbalanced mess that the Devs can't fix, and as long as the cheating goes unaddressed, then all the DZ items locked being a broken game mode(PVP) should be made available in non-broken game modes without cheaters. That way players could enjoy the items without cheating or dealing with cheaters and bad game modes. "

    I have to agree. I genuinely feel bad for players who enjoy PVP. They're getting screwed worse than anyone. But the rest of the game shouldn't have to suffer too.
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  9. #29
    Originally Posted by Sircowdog1 Go to original post
    Even though your post is needlessly antagonistic, I feel like I should clarify.

    It's not about "crying about raid exclusives" at all. It's about taking a hard look at TU11 not really bringing much to the table, and having a serious conversation about the health of the game.

    In that context: Does keeping the set items really still provide enough incentive to run the raid in an environment where new items and game modes are being made available that aren't all that deep? And does that value outweigh the potential activity releasing those backs and chests to the general pool to be used in the new content?

    You'll note that I didn't go after the exotics, since I've started to grudgingly accept that there might be value in leaving them as rewards for the raid. But I don't think that really applies to the set pieces.

    So do you want to have a civil conversation, or would you like to drag it down with needless hostility?
    I disagree. You are able to get the full set bonuses outside of the raid by using the other 4 pieces that are available in the world. I don't think a change needs to be made to give the chest and bag out as well. All you miss out on is a few talents that enhance the set. If you want them the raid isn't that complicated. You can even luck out and get a piece of the very first boss which is laughably easy
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  10. #30
    Agent_Ares's Avatar Senior Member
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    If they want to lock Sets to Raids they need to add match making for raid and not expect people to use Chinese Chat Server ( In U.S Servers ) to try to match people.
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