I woke up to a very warm surprise of a postponed Breakpoint update. Once the update finished I took a look at all the new content. “This is months of the Ubisoft’s devs hard work!” I thought to myself..... Jesus Christ Man the Bodark masks are lazy, BODARK MASK B IS LITERALLY A CAP WITH A SHEMAGH, LIBERATORS AND SUNGLASSES!!! All of the new DLC clothing items have absolutely no color variants despite being recycled assets with different names. While we have new awesome things such as the Crye Compact Assualt (YOU CANNOT CHOOSE COLOR), White Skull Ballistic Mask (NOT TACTICAL, BUT TACTICOOL) and some pretty okay customizations. Most if not all are really just lazy recycled items combined together. Don’t even get me started on the REBEL KNIGHT HELMET. AFTER THE COMMUNITY COMPLAINED ABOUT THE WOLVES?!?!?
You can find the patch notes for what has went into this HERE
Personally I think there is a lot of things covered here
The problem toon, is as I stated on my topic, stop adding ridiculous gear in the game.
We asked for fix in a lot of stuff already in game.
But the devs are deciding to not do that and instead try to add more cosmetics that goes completely against all that we have been requesting and hoping that we will be OK with this.
We wont.
We said, fix the crye shirt and add a cuffed and rolled sleeve option.
Fix the vest's height and improve the loadout for the vest and belt
Add a belt removal option
Fix the camouflages that are inaccurate (M81 is perfect on some outcast NPC pants, but horrible in any gear that we select, the molle on the AVS cummerbund in Multicam is bad, should be like the molle of the back panel)
The molle on gear selected with camo shouldn't have solid colors (Expect for the 511 ones)
The guns are too close to the screen
The movement is too clunky and slow
Capacity on some magazines should be reworked because they don't match the real guns.
Damage model should be made similar in similar caliber guns of the same type.
We should have better commands for the AI team
Separate enemy AI damage input from the detection difficulty.
But they've said no to all of this and proceeded to add things we didn't ask for, in the hopes that more content, makes ok for the broken (Poor) content.
This is frustrating because we not only invested a lot of money in this game, but a lot of time giving feedback since alpha.
Sincerely, they are disregarding their customers and loyal fans and kind of pooping in our heads on this one.
Well its a mess same Bugs different Missions. Rubbish Extras, only played a short while, got bored, Enemy Sounds like they are Behind you most of the Time, still Usain Bolt on speed shot gunners.
Kill Stealthy they notice, even if Enemy not with others? and the bullet proof enemy on odd occasions.
They have to stop throwing out Rubbish, well game is so badly Programmed.
Not to even mention the obvious belt and pistol holster: I don't care if it's tactical and the correct real life way to hold a sidearm, I just find Nomad constantly keeping that hand position really stupid looking. His wrist must be really sore after all these months.Originally Posted by Steven527 Go to original post
Mine always did I’m afraid so it’s nothing new. So patch still equals a fail.Originally Posted by SofaJockey Go to original post
Fair enough. I must have had a bug that prevented triggering it. Either way, I'm happy to have it.Originally Posted by rugby_dog Go to original post