🛈 Announcement
Greetings! Ghost-Recon forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game.
  1. #1

    Suggestions from a soldier.

    Clothing Options:
    Real American Flag/ IR Flag / brown Flag.
    Rolled Sleeves / pushed up passed wrist.
    Patch placement options.
    Kneepad options. One or two and styles.
    Acu/ocp uniform top.
    Patch Placement on Shirt/ sleeved
    Patch Types:
    Ranger
    Sapper
    160th
    Wrist Bracelet / K.I.A. Bracelet.
    Option of Watches with application.
    Chemical / MOP Suit.
    Ghillie Head Gear / Shroud.

    Gear Options:
    Battle Belt / on or off. With placement options.
    Radio placement on body.
    Magazine type options on gear.
    Alice/FLCK wearability with body armor.
    Name tape/blood type/ patch placement.
    Pouch options on body armor.
    Knife Placement / cosmetic.
    Holster placement options.
    Different Plate types for body armor.
    Light - kevlar padding. stops less damage. Weighs less.
    Medium - standard plates.
    Heavy - exhausted easier. Stops more / included fragmentation.


    Item Additions:
    Smoke Grenades / red white green.
    Star Clusters for signaling.
    IR/ chem Lights.
    IFAK useable.
    Flare Gun.
    Land Warrior Headset / Optic.
    Ghost Recon GRAW / Future Soldier Eye HUD

    Weapon additions:
    Trigger Mechanisms.
    Upper Reciever styles.
    More rail options and or multiple attachments.
    Useable Bipods/ tripods.
    Ammunition conversion Kits.
    Different rounds for different effects.
    Different types of amnunition:
    Tracers
    FMJ full metal jacket
    Standard
    Frangeable
    Hollow Point
    AP armor piercing

    Game Mechanics:
    Fast Roping from a bird.
    Repelling from bird or cliff face.
    Different medical animations.
    Muzzle Check melee option.
    Breaching Doors / animation.

    A.I. teamate options:
    Team placement.
    Team photo options.
    One weapon option.
    Team vehicle driveability.
    Teamate Call Sign changeable.

    Weopons to add to game:
    XM8 Rifle
    M16 Rifle
    Remington model 700 Sniper Rifle
    M240 B/ L Machine Gun
    AN 94 Rifle
    OICW Rifle / XM29
    G11 Experimental Rifle
    SAA Revolver
    APC9k PDW
    Magpul PDW
    Micro Roni Conversion / PDW or Sidearm
    AR 57 PDW
    Colt Mars PDW Experimental
    FN Scar PDW
    AS Val Rifle
    ADS Rifle Amphibious
    ACR Rifle
    FNAC Rifle

    I covered a lot of ideas. Some from past games, Some from currently used military tech and some from experimental tech. I love the Recon games and hopefully these ideas help out and help bring more realistic cosmetics and items to Breakpoint.
     3 people found this helpful
    Share this post

  2. #2
    I totally agree with everything you suggested.

    Instead of the Ubisoft developer constantly remaking Ghost Recon games it only makes sense to improve the quality of the game that they already have.
    Share this post

  3. #3
    This is the perfect list. All in one post, this is what this game needs. Good on you m8!
    Share this post

  4. #4
    masterotheforce's Avatar Member
    Join Date
    Feb 2018
    Location
    United States
    Posts
    115
    Originally Posted by Mantis-Six-Two Go to original post
    Clothing Options:
    Real American Flag/ IR Flag / brown Flag.
    Rolled Sleeves / pushed up passed wrist.
    Patch placement options.
    Kneepad options. One or two and styles.
    Acu/ocp uniform top.
    Patch Placement on Shirt/ sleeved
    Patch Types:
    Ranger
    Sapper
    160th
    Wrist Bracelet / K.I.A. Bracelet.
    Option of Watches with application.
    Chemical / MOP Suit.
    Ghillie Head Gear / Shroud.

    Gear Options:
    Battle Belt / on or off. With placement options.
    Radio placement on body.
    Magazine type options on gear.
    Alice/FLCK wearability with body armor.
    Name tape/blood type/ patch placement.
    Pouch options on body armor.
    Knife Placement / cosmetic.
    Holster placement options.
    Different Plate types for body armor.
    Light - kevlar padding. stops less damage. Weighs less.
    Medium - standard plates.
    Heavy - exhausted easier. Stops more / included fragmentation.


    Item Additions:
    Smoke Grenades / red white green.
    Star Clusters for signaling.
    IR/ chem Lights.
    IFAK useable.
    Flare Gun.
    Land Warrior Headset / Optic.
    Ghost Recon GRAW / Future Soldier Eye HUD

    Weapon additions:
    Trigger Mechanisms.
    Upper Reciever styles.
    More rail options and or multiple attachments.
    Useable Bipods/ tripods.
    Ammunition conversion Kits.
    Different rounds for different effects.
    Different types of amnunition:
    Tracers
    FMJ full metal jacket
    Standard
    Frangeable
    Hollow Point
    AP armor piercing

    Game Mechanics:
    Fast Roping from a bird.
    Repelling from bird or cliff face.
    Different medical animations.
    Muzzle Check melee option.
    Breaching Doors / animation.

    A.I. teamate options:
    Team placement.
    Team photo options.
    One weapon option.
    Team vehicle driveability.
    Teamate Call Sign changeable.

    Weopons to add to game:
    XM8 Rifle
    M16 Rifle
    Remington model 700 Sniper Rifle
    M240 B/ L Machine Gun
    AN 94 Rifle
    OICW Rifle / XM29
    G11 Experimental Rifle
    SAA Revolver
    APC9k PDW
    Magpul PDW
    Micro Roni Conversion / PDW or Sidearm
    AR 57 PDW
    Colt Mars PDW Experimental
    FN Scar PDW
    AS Val Rifle
    ADS Rifle Amphibious
    ACR Rifle
    FNAC Rifle

    I covered a lot of ideas. Some from past games, Some from currently used military tech and some from experimental tech. I love the Recon games and hopefully these ideas help out and help bring more realistic cosmetics and items to Breakpoint.
    I would suggest greyscale flag patches as a nice addition here.
    Share this post