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  1. #1

    Feedback after 10 Floors (Floor 1-10)

    Hi, here is some feedback after the first 10 floors:
    (Remark: I was playing alone (1 player) and have pretty perfect gear and knowledge/skill about the game for playing legendary content).

    - The first 10 floors are pretty boring for experienced and well equipped players.
    + It is very positive, that you can play 3 levels (floors) without loading screen (for each floor).
    + It is also very positive that a floor is not only one floor but can consist of more floors (levels of elevation). During the first 10 floors I had floors with 2 levels.
    ~ There are some "extra" rooms with a lock on the door (the lock has to be shot open), but I wonder what is the purpose of these rooms, as there was no loot or enemy/item/etc. inside?
    - The levels/floors are very small
    - The loot (number of drops) for one player alone is absolutely unrewarding! But this is not only a problem for "The Summit", it is also valid for any other Mission when a player plays alone.There are only a few enemies (NPCs) and they hardly drop anything.
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  2. #2
    SpiceMustFlow's Avatar Member
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    Oct 2016
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    I noticed the same empty rooms behind locked doors. However, on Floor 12/13 the same room had a backpack and a tool chest. So i'm guessing it was a function of being lower level.

    One thing I noticed that broke immersion for me was that the rescued hostages felt a little lifeless. No dialogue after rescue, no expression of relief, gratitude, nada. Just silence.
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  3. #3
    I assume the large green crates in the locked rooms every 3 floors are supposed to have loot? Maybe wishful thinking on my part, but yeah there is definitely a dearth of loot so far.
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