I don't disagree, but they should up it to 500 at least.Originally Posted by InfamousClub Go to original post
IMO they need to redefine the stash. Personally I think they need to have a limited stash as it is now but also have a mechanism similar to the crafting/library, whereby you roll whole gear pieces or weapons into your library so if you have a god rolled piece your saving for latter for another build it saves the item to the library and destroys it in the process same what occurs now when rolling single attributes into the current library.
Latter down the track when you want to put the build together you go to the crafting bench and craft the saved item.
This would help with inventory management, free up stash space as we all know the biggest reason we hoard gear is because of the constant balance changes meaning one day a piece of gear could be meta and next useless and most of us keep gear for just in case reasons.
there is a big diference between having one good piece of each and managing that and hoarding that is what you are saying you would do , the available space this days isnt nearly enough for the first option and that IS THE PROBLEM , not the players and their choices , stop mixing the two.Originally Posted by InfamousClub Go to original post
I have to agree here. We just need enough space to have one chosen item of each brand/exotic/gear set/named items. There is no need for any more than that.Originally Posted by N3mB0t Go to original post
i like the shared inventory idea. It would turn our other characters into a sort of extended stash without the need to log onto them whenever needed. Say I have a build on character 2 but I am on character 1. On character 1 I want to switch to that build. I go to a safe area and it gives me a dialogue similar to stash space ... “Some of these items are on another character. Do you want to move them to your inventory now?” Why, yes ... yes I do.