Opinion on the last several patches and CCU in a whole and suggestions/requests
(THIS IS MY OPINION, FEEL FREE TO DISAGREE AND HELP ME WITH DMG NUMBERS-SUGGESTIONS)
I have been really enjoying For Honor lately after the patch we got at 27th august.
The game feels more fun to play, more balanced with the overall lower damage numbers.
Really good work by the dev team for updating so fast and chaning so much- hope we will se good work likes this in the future to come!
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Suggestions/Requests
Peacekeeper
i will use the 27th aug patch notes as refrence i will change the numbers "now deals "number" so it will be easier to see what i mean
She feels a little weak, her heavies dont do much damage compared to other assassins, side heavies deal low damage.
Opener Top Heavy now deals 22 damage (from 21)
Opener Left Heavy now deals 20 damage (from 18)
Opener Right Heavy now deals 20 damage (from 18)
Finisher Top Heavy now deals 27 damage (from 24)
Finisher Left Heavy now deals 26 damage (from 24)
Finisher Right Heavy now deals 26 damage (from 24)
Dashing Thrust now deals 15 damage (from 18)
Riposting Stab now deals 12 damage (from 19)
Zone Attack First Hit now deals 12 damage (from 11)
Zone Attack Second Hit now deals 22 damage (from 17)
Her side heavy attack dogdes should deal 15 dmg from 5
Conqueror
Opener Top Heavy now deals 28 damage (from 29)
Opener Top Heavy Full Charge now deals 34 damage (from 34)
Opener Left Heavy now deals 25 damage (from 26)
Opener Left Heavy Full Charge now deals 32 damage (from 32)
Opener Right Heavy now deals 25 damage (from 26)
Opener Right Heavy Full Charge now deals 32 damage (from 32)
Infinite Top Heavy now deals 31 damage (from 38)
Infinite Left Heavy now deals 30 damage (from 35)
Infinite Right Heavy now deals 30 damage (from 35)
Flail Uppercut now deals 24 damage (from 15)
Zone Attack 1st Strike now deals 8 damage (from 7)
Zone Attack 2nd Strike now deals 5 damage (from 3)
Conqueror feels slow with his infinite chains heavies, either buff the dmg, or speed them up.
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Other changes:
Raider Zone attack from 22 to 24
Warden Crushing counter from 10 to 20
Centurion Eagle`s talon from 30 to 34
Jiang Jun Zone attack from 16? to 20
Highlander Defensive Form Finisher Top Heavy from 30 to 35
Gladiator Toe stab (fucina ictus) from 9 to 10
!IMPORTANT CHANGES!
Aramusha`s heavy attacks should be the same speed they were before CCU
Slow down Highlander`s light attacks, or atleast make them dodgeable (the second light attack.
Peacekeeper changes as listed over
Warmonger corruption dmg per second from 10 to 8
This is my opinion, and some of it may be overkill i dont know, i need other people`s opinions, so help me out so we can help the devs make changes!
Iam happy where for honor is heading, good work by the devs!
Iam excited for the next season armor, executions, new heroes!
See you on the battlefield!
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