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  1. #11
    Originally Posted by OppositeCoin01 Go to original post
    I think it would be best if they just slowed down the chain-starter heavy to 800 MLS and give it hyper armor in the last 200 or 300 MLS that way you can sometimes still trade but it's not too oppressive and just keep the combo heavies at 700 MLS for the mix up also bring back the old speed of the sweep and for the love of god make senbonsakura unparryable again it's easy to doge as it is and its a feat it shouldn't be able to get parried

    It was nerfed because a bunch of people got angry that when they would get a team parry the senbonsakura would just go through WELL NO **** ITS A FEAT imagine if you could parry catapult or spear storm feats that can grant you team wipes if sued correctly but a feat that literally only kills on one person gets nerfed like that come on I get killed by bows, spears, and axes all the time when I get team parries I don't see those feats getting nerfed why would it be different now?

    so stupid
    If Hito gets hyperarmor on heavys she will literally be 2.0 shugoki. I think Hito is fine. She doesn't really need a change but kenshi hahaha.
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  2. #12
    It’s not difficult to use Hitokiri with her nerfs. All you have to do is either feint the kick into a light or heavy, delay the charged heavy, and after any heavy attack use Senbonsakura as a chain finisher whenever it’s ready to use.
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  3. #13
    I only meant for the chain starter heavy to have hyper armor, not all of them that would be a nightmare
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  4. #14
    Originally Posted by OppositeCoin01 Go to original post
    I only meant for the chain starter heavy to have hyper armor, not all of them that would be a nightmare
    was meant for

    Originally Posted by MastlyCJ Go to original post
    If Hito gets hyperarmor on heavys she will literally be 2.0 shugoki. I think Hito is fine. She doesn't really need a change but kenshi hahaha.
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  5. #15
    In my opinion Conqueror is the main character who needs a rework BADLY. He’s difficult for some people to play as and he’s next to impossible to fight against if the player knows how to use him perfectly. Plus I’ve played the game for 3-4 years now and I’ve YET to see a rework for him. He’s had the same moveset for years.
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  6. #16
    Originally Posted by Azulra_1 Go to original post
    In my opinion Conqueror is the main character who needs a rework BADLY. He’s difficult for some people to play as and he’s next to impossible to fight against if the player knows how to use him perfectly. Plus I’ve played the game for 3-4 years now and I’ve YET to see a rework for him. He’s had the same move set for years.
    a lot of his defensive features should be removed I mean the zone alone is just too safe, as an option to parry attacks if you were to try and parry too early you are still safe, try to parry an attack that has a soft faint into another like that of Kensei, Pk or raider and your all guard will block it try to prediction parry a light that turns out to be a heavy still protected the only option is to parry it but the range on it is so bad sometimes you aren't close enough to be able to, can use it as you are in all guard to stop enemies from GB you out of it it really is too strong I know it does like 10 dmg but with all the things it can do it doesn't seem like a fair trade-off
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  7. #17
    Hito needs her armor back
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  8. #18
    Tron0150, agreed for sure. If someone can’t deal with her heavy opener when it has hyper-armor on it then that means that they’re either being WAY TOO AGGRESSIVE or they aren’t able to play the game and need to find a new game to play.
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  9. #19
    Gaser.'s Avatar Senior Member
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    Originally Posted by Azulra_1 Go to original post
    Tron0150, agreed for sure. If someone can’t deal with her heavy opener when it has hyper-armor on it then that means that they’re either being WAY TOO AGGRESSIVE or they aren’t able to play the game and need to find a new game to play.
    People could just not deal with the fact that hito was allowed to trade from neutral if she made a right read.


    Something jorm can still do by the way, someone complaining about that?
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  10. #20
    Gaser, nope because all people get annoyed by with jorm is his constant punching and hammer slams taking half of their health away. It’s very annoying that people complain about something that one hero can do until Ubisoft gets rid of it, but when a new hero comes out who has the ability to do basically the same thing as that hero they don’t complain about it.
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