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  1. #1
    King_of_Xibalba's Avatar Senior Member
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    Feb 2020
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    Pk is officially the joke character of for honor

    I was planning a lot of videos for youtube about for honor for the latin community, already did some guides.

    then ccu arrived and with it the nonsense against her.

    Reddit is just doing memes abour her, she is now the joke of for honor.

    I would like to know why devs hate her so much, homever this is my last post, I will take a break of this. Many games are out there that I could throw money.Never again with this one.I think interns are doing the balancing at for honor.

    Nuxia feat being nerfed while never in 2 years complained about it, LB one damage when thrusting his poleaxe, nobu doing 2 damage, among other issues I find laughable.

    I might as well do a peacekeeper execution montage instead of deflects because executions are going to be even more rare. I’ll see you in three weeks whenever the person I’m fighting bleeds out.

    let´s play wasteland 3, fall guys, valorant, Warzone, Rainbow siege and other games that don´t threat my sanity.

    PD. I enjoyed many conversations with the good people here, I respect your opinions and learn a lot. Thank you.
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  2. #2
    It's because they generically brought everyones overall dmg output into the same range, regardless if it made sense with a hero's individual kit.

    PK has guaranteed 11 bleed dmg off every landed heavy, so they just apparently and hastily decided her opener heavy overall damage output should be 24 (13+1+10) even though it's pretty nonsensical to get an execution off of landing a 800ms 13 dmg hit.

    What they should have done is give her heavies like 20dmg + 4 bleed, with the bleed ticks spaced out longer to keep her enhanced lights status up.

    For the record, her overall damage output of the heavy opener is EXACTLY in line with other assassins opener heavies, being in the 22-24 range. Almost half of PK's damage comes from the guaranteed bleed follow up tho, which is the problem.

    I'm not sure if they went about it this way to keep "death by bleed" a mechanic they hold on to stubbornly for PK's "identity", or if they just generically lowered the value to equal 24 by the easiest means (not messing with bleed tick code values). Judging from everything I've seen for the CCU, IMO it's the later, lazier option.

    Sorry to hear you're so frustrated. If I can offer any advice, it's not to hold onto a "main" so faithfully and get used to spending more time with other heroes as a matter of habit. I was going to put some real time into PK as my next assassin to really get to know well, but basically flipped a coin and decided to go Glad first before PK. Hopefully they fix her wonky dmg values state by the time I get around to giving her a good spin.

    Cheers
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  3. #3
    She is indeed in a bad state. I listed the buffs in an other topic that would be sufficent to have Berserker level strenght in 4v4.

    A simple renown gain fix would also help. Assassins get their feats far slower than anyone else.
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  4. #4
    Its Crazy how some lights do as much dmg as her heavys do.
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