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  1. #11
    Originally Posted by MrBdur Go to original post
    exactly.

    I haven't many issues with the hero because I mostly play duels and brawls, and it's really only her feats that made her so OP.

    Yes, her kit may need a few tweaks in terms of numbers, but the actual moveset itself is great.

    As you said, it has proper risk/reward.
    i've been playing quite alot against her, the numbers seem pretty fine on average, sure the parry counter and stuff might be too much
    but she is a special hero after all, she is not really unique in other ways, so that parry punish can stay the same (maybe with minor tweaks)
    i haven't found difficulties fighting against or with her (keep in mind i am playing raider, not the best duelist)
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  2. #12
    Originally Posted by MrBdur Go to original post
    exactly.

    I haven't many issues with the hero because I mostly play duels and brawls, and it's really only her feats that made her so OP.

    Yes, her kit may need a few tweaks in terms of numbers, but the actual moveset itself is great.

    As you said, it has proper risk/reward.
    I'm sitting here wondering how many people have caught onto her very deliberate animations for her top attacks.
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  3. #13
    Lukettle's Avatar Member
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    Pretty much agreed, even without the insulting tier 1 feat, this character is too strong with overtuned moveset.
    And as long as she exists in the game the way she is today with many other characters in the same game the way the are today, thats just how it is. Either nerf her in certain ways, like removing ability to feint some things (such as her unblockable dodge attack, what the heck) etc. or bring up all the other characters, especially the barebone ones up to her level of options. Considering the latter is obviously nearly impossible/extremly long lasting task for the devs, id much rather have her nerfed to a more reasonable state until there is none to barely any power gap between her and other characters. And oh boy is there a power gap between her and tons of other characters currently.
    Im not really the type of person who is like -She is very viable and should stay that way with barely any change, instead everyone should be brought up to her level-, considering how long things always take, simply taking some things from her for the time being is more feasible. Once everyone is on her level, go ahead and and give her the stuff back, but also give stuff to the others.

    Its just really so irritating having the current warmango and at the same time clearly completely inferior characters to her. Sooo irritating.
    She is a mutliple-viable-tricks pony in a one-trick-pony dominated land also inhabited by barebones no trick ponies. How does she and these barebone ponies exist in the same game version is mindblowing.


    Having access to bashes and multiple additional attack properties like hyper armor, unblockable, undodge-able, etc, has such a big impact on the effectiveness and options your character has, and lacking most of these really weakens a character nowadays. How about giving nobushi unblockable and undodgeable properties on some attacks? Soft feints? How about taking warlords top follow up heavy (Completely inferior to side heavies) and making it undodgeable or unblockable instead of hyperarmor so that he has more options in his follow up and in general? How much better and fun, yet not overpowered these characters would be? Ara? lawbro? Etc? Why does mango get access to everything, while others only some of it with nothing to show for it?
    Character identity is out the window at this point anyway, we have like 4 tad bit different wardens. Hyper armor all over the place (rememeber when it used to be signature thing of certain few characters?) Non-assassin chars having better dodge moves than assassins, etc etc. So what does it matter if everyone has access to -majority- of these essential attack properties and moves? All it will do is make the playing field more fair.

    I just hope my (I think somewhat reasonable) point is coming across. I think people like OP complaining about warmango's rich kit are at least somewhat justified and shouldn't be shunned with "nope she is fine, moving on".

    The balance in this game is as much of a mess as ever. The issue of poor barren kits vs very rich ones like Mango's is a legit issue. I do think big enough issue for her to be brought down a bit until others catch up, whenever that may be.
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  4. #14
    Whats wrong with her enhacned lights why are you only commenting on the warmongers enhanced lights when other characters have enhanced lights I do not understand the reason to your post.
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  5. #15
    MrBdur's Avatar Senior Member
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    Originally Posted by Okt0g00N Go to original post
    i've been playing quite alot against her, the numbers seem pretty fine on average, sure the parry counter and stuff might be too much
    but she is a special hero after all, she is not really unique in other ways, so that parry punish can stay the same (maybe with minor tweaks)
    i haven't found difficulties fighting against or with her (keep in mind i am playing raider, not the best duelist)
    Yeah I mean, i'm fine with her how she is except i find the parry counter a little too rewarding for little risk. If they tweaked its range it would be totally fine.

    Its just really easy to access and it can ledge and wall bash over great distances.

    Other than that (and it isn't even a huge issue) she's fantastic.

    Learn her moveset by playing her a bit and suddenly she's not that hard to counter.
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  6. #16
    Originally Posted by Nydardoloth Go to original post
    Give centurion enhanced lights, an undodgable attack and more hyperarmor and you will know what people are complaining about
    Centurion is not weaker than Warmonger in any way.
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