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  1. #41
    Originally Posted by dagrommit Go to original post
    Proposal

    Make Eagle Bearer components (see caveats) available as a random drop in a Dark Zone. This will add an incentive to enter the DZ for those who are unable/unwilling to participate in the Dark Hours raid, and give solo players an opportunity to obtain an Eagle Bearer.

    The increase in players farming for Eagle Bearer components will also help with keeping the DZ's populated.

    Caveats

    Obtaining a DZ sourced Eagle Bearer requires extracting multiple components from the DZ. This could be a project like the one for the Dodge City Gunslinger holster. Have the project be available at a reinstated thieves den vendor, and also require a high number of DZ resources to complete. The completed Eagle Bearer also needs to be extracted from the DZ.

    To deter professional farmers/boosters, only the person who extracts an Eagle Bearer component gets to keep it. This can be done by applying a "no share" flag to the component. This "no share" limitation already exists with purchased items. The same "no share" limitation should be applied to the extracted Eagle Bearer.
    I do think this is a great concept for a new exotic, but NOT the EB.
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  2. #42
    dagrommit's Avatar Senior Member
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    Originally Posted by INV_DALERIUM Go to original post
    No name ID NO PROF sory
    You first
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  3. #43
    Originally Posted by INV_DALERIUM Go to original post
    Oh sry then you want this because Dz is empty zone probly , we must wait because is a rumor they add huge DZ in NY , they never put EB anyware
    that so called "rumor" is a Cut development for the WONY update, and seeing how the state of the game is, do not expect a new DZ, maybe a few more conflict modes. nothing more to boost PvP
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  4. #44
    Originally Posted by Visualsun Go to original post
    I don't think this is a good idea. This will just move the complaints from one bucket to another. And we all know how full the "I don't want to DZ for loot" bucket is.

    Rather, since Dark Hours is not the newest raid in the lineup, why not convert it to a 4-player incursion with matchmaking and drop the difficulty and HP of the bosses. You still need decent builds and some level of communication. To compensate the reduced difficulty, reduce the drop rate of EB and god rolled items since the raid will be much easier.

    If 8-player raid had a 10% drop rate (assumption) for EB, make it 3-5% drop rate in 4-player raid.

    This cycle can be followed for IH when Raid #3 comes out, and the next raids after.
    I agree on this and could also make the gun looks different then the one from the raid? Different color or getting a nice aesthtic mod if gotten from the raid...? And pretty basic outside of raid...?
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  5. #45
    Hell no.stop complaining about EB and ravenous and play some raid already
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  6. #46
    Originally Posted by RavennesVR Go to original post
    that so called "rumor" is a Cut development for the WONY update, and seeing how the state of the game is, do not expect a new DZ, maybe a few more conflict modes. nothing more to boost PvP
    Not RUMOR devs confirmed on STOTG when they work on WONY they not have a time to put DZ in NY but they wanted to do it
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  7. #47
    Sircowdog1's Avatar Senior Member
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    Originally Posted by dagrommit Go to original post

    a) availability of the Eagle Bearer as a Dark Hours raid-exclusive item
    b) insufficient reasons for people to enter the Dark Zone
    c) the dark zones in Div2 feel empty, despite the smaller maps.
    I like any idea that places the availability of items behind skill or challenge barriers rather than being hard-locked to specific content. Especially in a game with as much diversity of content as The Division games have.

    On the topic of diverse gameplay and content: I think the trap that many people fall into is that they tend to believe that the content they enjoy is somehow special and deserving of special treatment. And that if other forms of content get access to the same rewards, it somehow diminishes "their" game. And this isn't something that's specific to The Division games. I see it in WoW, or any other title that caters to different types of players.

    I really think that posters in this thread should consider carefully before replying. The loot and progression model that Division 2 uses is not the same as any other traditional MMO or multiplayer game. The EB is not the "best" loot. It doesn't hold any kind of special place in the power or progression dynamic. Loot in general simply increases the depth of your character's build diversity rather than increasing power directly. And keeping weapons like the EB locked to specific content only divides the playerbase into tribes of "Us vs Them"....which isn't a good thing. We've already got enough of that between PVP and PVE players without further sub-dividing into raiders and "casuls".
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  8. #48
    It's not a horrible idea..... but pitching an idea here presumes they actually listen.
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  9. #49
    SuspiciousPixel's Avatar Senior Member
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    What I have noticed by locking items behind "difficult" content has led to the rise of boosting services and some streamers who do nothing but raid carries in an attempt to keep their channels alive and as a source of extra revenue by prioritising those who have a subscription a place in the queue for the first exotic.

    Some people don't seem to mind "paying" their way to get exotics as I have seen the carry lists and they have over 100 people in the queue waiting to raid with groups who are very chill and have the means to carry them.

    So by making raid exclusive items available in the LZ or obtainable through solo play you'll be potentially killing of some streamers who Ubisoft support because let's face facts there is nothing else to do in the game currently from an end game perspective besides help others and having a different experience.
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  10. #50
    Sircowdog1 "The loot and progression model that Division 2 uses is not the same as any other traditional MMO or multiplayer game."


    RLY ?? did you iven play Destiny 2 ??
    Destiny 2 have very OP exotics behind raid content , EB its not Op now - soo please , stop writing fairy tales
    As others wrote in another topic, if you couldn't get EB for 1.5 years, there is something wrong with you and not with the game

    Any commendations and achievements in division - you have to achieve by doing certain missions and things and are very hard(the same like EB ) - maybe we'll give them too this comendations for all players , doing quest or other things - the same like EB way ??
    You want EB - EASY SELFISH WAY

    by such players like you the Division 1 lost a lot of player base - thz god devs not listen cry about EB on Open world
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