1. #1

    What Would Mystical Bradley Do?

    Since he would likely buff Tanks, I think he would either:

    A. Reduce their costs since most Tanks are expensive
    B. Grant them Regeneration as long as he’s present
    C. Both A and B

    What do you think?
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  2. #2
    I don't think it will reduce the cost of tanks as all Bradleys just give an effect to cards in play and that goes away when he dies. So keeping in line with that and the fact that it's Mystical I believe your point B would be most likely. I think a Mystical Bradley would do 2 things:

    1. Tanks regen themselves and nearby units similar to Priest Maxi or Friar Jimmy
    2. Tanks get an attack boost and perhaps even boost the attack of nearby allies
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  3. #3
    reflect damage back to the attacker would make most sense. zen cartman now with an attack.
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  4. #4
    AwwalKenku9980's Avatar Banned
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    Originally Posted by gamewarriora113 Go to original post
    since he would likely buff tanks, i think he would either:

    A. Reduce their costs since most tanks are expensive
    b. Grant them regeneration as long as he’s present
    c. Both a and b

    what do you think?
    a & b
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  5. #5
    ScottOld's Avatar Senior Member
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    be overpowered
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  6. #6
    Make me quit.
    They will underestimate the effect on MBP and since I can't derank it will become unbearable.
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  7. #7
    Originally Posted by Nousella Go to original post
    Make me quit.
    They will underestimate the effect on MBP and since I can't derank it will become unbearable.
    Without hard clears or more direct damage in Scifi or SH, I agree- this concept of regen tanks sounds terrible. Now, I could get behind something like Tanks cannot get stunned/trapped/slowed.

    I could also see mystical Bradley buffing flying units. That could be really interesting and would shake up play styles.
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  8. #8
    whatever he ends up doing it will be either OP or useless
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  9. #9
    AwwalKenku9980's Avatar Banned
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    A & B, because with the exception of MBC, Bradleys are known for buffing a certain type of unit and being Overpowered by giving the units 2 buffs:

    Adv: fighters: atk buff + area attacks

    Sci: assassins: stun when spawned + speed up

    Fan: ranged: atk buff + range buff

    TBA Mys: tanks: energy cost decrease + regeneration

    Also, the tanks can REALLY benefit from this ability:

    6 Cost ManBearPig
    2 Cost Zen Cartman
    3 Cost Sheriff Cartman
    5 Cost Grand Wizard Cartman
    4 Cost Mr Slave
    4 Cost A.W.E.S.O.M. - O 4000
    5 Cost Maxi
    4 Cost Coon
    4 Santa
    4 Cost Mimsy
    5 Cost Barbrady
    3 Cost PC Principal

    That's all 🙂☺️😊🤗😁😀😃😄😂😆🤣
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  10. #10
    AwwalKenku9980's Avatar Banned
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    Originally Posted by Echomute Go to original post
    Without hard clears or more direct damage in Scifi or SH, I agree- this concept of regen tanks sounds terrible. Now, I could get behind something like Tanks cannot get stunned/trapped/slowed.

    I could also see mystical Bradley buffing flying units. That could be really interesting and would shake up play styles.
    No. He'll either affect Tanks or maybe even affect spells imo.
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