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  1. #1

    Increase fighting time by reducing intermediary cinematics and such

    In order to increase the time you fight in the game and therefore increase the amount of fun you will have in the game, I'd like to suggest to significantly reduce the non-fighting time in between rounds.

    For instance, when a round is finished, there is quite some time where the fighter who's still standing can walk around. Additionally, when the round starts, you will see an overview of the stage and then the camera is focused on the opponent and then pans towards the player.

    I personally find it quite tedious to wait and watch these things over and over. In my opinion, a large part of me not wanting to play this game is the fact that the ratio between actually fighting and doing something else than fighting is not great, meaning I often times wait in menus or look at cinematics and such.

    Additionally, I would like the option to keep fighting the same player over and over with the same characters in the same stage, in an effort to further increase the fighting time. I know this might be going a bit far, but perhaps there are other ways to achieve a similar goal, as my end goal is simply: increase the time I actually play the game and fight other players.

    As a side note, I am mainly playing one vs one fights, but the above also applies to all other game modes.
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  2. #2
    There was an event like that. If you killed your opponent he would instantly respawn back and you can only win the round once you kill him 3 times or so. I believe your idea is the same as in "training mode" if you kill an enemy in training mode, they instantly respawn. I get it, but sometimes a little break between rounds is nice to get you re-focused instead of being constantly on edge 24/7. It also allows players to show off their cosmetics/emotes/effects.
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