I have been completely against the 100ms CCU change since day 1 of the patch. Instead of messing with my indicator, give characters viable offense like unblockables, soft feints, hyper armor, undodgables, or bashes. If every character had one or more of those viable offense moves, there will be no complaining about "turtling" as viable offense forces the opponent to do something other than stare you down. You can't change a core mechanic that has always been there since day 1 of the game's release for 3 years and expect people to be okay with this. Nobody wants to play rock paper scissors with the opponent. We want to be able to react and do mix ups, NOT GUESS/PREDICT.
3 people found this helpful