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  1. #1

    Games dog**** on console

    This game is an absolute mess on console and inhate that ubi always makes the best game concepts and ****s on them with the most ******ed dev team known to man. Like really 2 weeks in and STILL no changes to warmongers feats? Did you even test this? A year and a half of developing this character and it's all copy and paste with no testing at all? Even if they did test it why tf didnt they change it. Even better on console let's make everyone unreactable with lights that'll kill you less then 10 seconds? Kensei is an absolute monster and all you have to do to win is light. Make lights deal way less damage no light should ever do more than 10 damage except on some characters that heavily rely on lights or bashes into a light that end a chain like tiandi, warmonger, shaolin, etc. Or better yet take the new CCU off of console entirely the game was fine the way it was before on console maybe only keep the damage changes but **** that 100ms delay bull ****.
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  2. #2
    I have to disagree and I can say this since I reinstalled on console last night and have played most of today. PC and console both have their own problems with the CCU. PC's is generally ttk/stamina based but there is some character problems too. Console is more on the animation/indicator side. Some heros like warden, conq, and valk feel fine animation and indicator wise. Where as characters like Warlord look really janky and hard to tell what they're character is doing at all. I've only fought one kensei so far but I did not have an issue blocking his lights consistently.

    I've found shaolin and Nobushi to be rather enjoyable on console where as on pc even though they're a bit more effective they still get shut down pretty easily. On console I was having people consistently block mix ups on both heros. But not if I varied myself enough. And they definitely were rarely parried. Where that's not the case with pc. The main issue i've ran into on console is mainly input delay. If i'm not totally focused up it's hard to block follow up lights after heavies. And I am not getting as many parries as I thought I would be getting since I was still reacting to the parry flash I couldn't physically parry because you have to premptively parry now. Which is definitely good on paper but mechanically it feels ****ty with how it's implamented.


    I'm planning to play more console over the next few days to finalize my feelings but at least at the current moment I don't really agree that the CCU has destroyed console. It's a mixed bag. Just like PC. Just for different reasons.
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  3. #3
    If im being 100% honest I seriously dont think they play or test their own game.
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