Pros: - A wide variety of land vehicles
- A really well made and enjoyable map
- A large variety of customization
- The ability to make your own, custom liveries
- An easily understandable menu
- Many colours to choose from for your vehicle
Cons: - A not so wide variety of other types of vehicles
- Races are extremely grindy - too little payout for the amount of work
- AI cornering speeds - the AI has pretty high cornering speeds. I do see why, seeing how they have a straight road speed limit, however a bunch of races have roads with tons of tight turns. (Relacement for Rubberbanding AI)
- Akward vehicle handling - My go-to street race car, built to have as much grip as possible, instead prefers to drift from the lightest of turns.
- Vehicles are really expensive due to the little amount of money you recieve from completing a race.
- Delayed camera - I find myself often crashing to obstacles due to the cameras delayed turn speed.
- Bad positioning of the GPS arrows - their teal colour sort of blends in with the sky, making it hard to know where your going.
- God level driving on AI - the AI seems to have mastered their vehicles, even on the easiest of levels. They are capable of doing sharp turns perfectly while going 300 km/h, they almost never crash and they have the reaction time of a cyborg.
- Shortcuts - these are another thing that AI have mastered. They know the race like their own pocket while your going in blind. It also seems like some shortcuts were designed for the AI, due to their extremely skinny roads and sharp turns that no human could possibly complete.
Hypercar race civilian AI - from what I understand, TC2 is a game about legal racing. It doesnt seem very legal for a bunch of cars capable of going 200+ MPH to race on open public roads. I do see why they are there, for the added challenege.
Well, I agree on some aspects, but I would like to comment on some of your cons:
- Races are extremely grindy: In my opinion no. You are receiving a relatively good output from the races, but it depends a bit on the race. If you are playing on a regular basis, you are getting much more money then you will ever need. And if you don't, just focus on a few cars and you should be fine, too. Also, keep an eye open for bundles.
- Rubberbanding AI - There is no point in building a better car: No. With a better car, you will overtake AI right at the start in most disciplines. In TC / Alpha it's more difficult, but still ok.
- Akward vehicle handling: Maybe tweaking your Pro-settings might help. but most vehicles are ok for beginners with the default setting.
- Vehicles are really expensive due to the little amount of money you recieve from completing a race: What do you expect? One vehicle per race? You can earn ~600.000 Bucks/hour in the game just by driving races.
- Shortcuts: Are very helpful and part of the game concept since TC1. The good thing is, you can learn some from the AI, after a while you will recognize by yourself where they are or might be. It is crucial to learn them for PvP. And yes, it can be more difficult to use them, but that's ok in my opinion: Take the risk of screwing it, but if you master it, you get the reward of being faster.
OBu42 yes we get it you love this game or you developed it because you seem very butt hurt whenever someone doesn't like something in the game.
Yes I almost totally agree with you SolarussX.
I agree the grind is ridiculous, it is the same amount of difficulty on ace mode or normal mode because the AI will stay on you no matter what you do.
Unless you are on a dirt track where u drive straight from check point to check point instead of staying on the roads like in the video OBu42 took of his race on one of my comments.
I began to win a lot more races when I realized driving decent does not help you win a race rather don't brake and hit everything and cut every corner to win, instead of using driving skill because this game does not reward skill.
There is no reason to upgrade your vehicle as the races are easier if your car is slower.
Also short cuts do not help you at all since they aren't short cuts because the AI uses them constantly that just makes them a main part of a track so not really a short cut.
I also found that a car that was supposed to be AWD was sliding all over dry pavement even with adjusted pro settings and a non set up stock RWD car had better handling in snow.
Me and my gf play this game and we have the same complaints as you do so just cause someone who loves the game doesn't have issues with it, it doesn't mean your issues are not valid because they are. Its those issues that stop this game from being good it has a lot of potential but is wasted when I'd rather drive around the map than play the races.
You are twisting words here.Originally Posted by NOFXIST Go to original post
Just because Obu counter-comments on the things posted that does not mean he loves the game or defends it against any and all criticism. Once valid complaints are raised, he will agree with those.
The grind being ridiculous is not one of those. Even during the betas it was super easy to get the high-end cars just by playing and earning money, and payouts have not changed much since then.
Not sure what you might be doing wrong, but I usually gain a lead, unless I make some massive mistakes during a run.it is the same amount of difficulty on ace mode or normal mode because the AI will stay on you no matter what you do.
Even on tracks without shortcuts such as Coral Gables.
It does reward skill, but not only. If you hit every wall, you won't be able to win races. And during PowerBoat events, even one collision can cost you the race due to crashcams (you get set quite far back).I began to win a lot more races when I realized driving decent does not help you win a race rather don't brake and hit everything and cut every corner to win, instead of using driving skill because this game does not reward skill.
Wrong. Upgrades do make a difference. The rubberband is not as strong or potent as you make it out to be. In fact, the rubberband only "works" because the AI has a higher cornering speed than the players, but on the straights they drive slower than players do (I think in Hypercar events on Ace they drive somewhere around 400km/h at most).There is no reason to upgrade your vehicle as the races are easier if your car is slower.
If everyone uses a shortcut it doesn't suddenly not become a shortcut though?Also short cuts do not help you at all since they aren't short cuts because the AI uses them constantly that just makes them a main part of a track so not really a short cut.
So basically you are saying the game is bad because it doesn't hand everything to you for free?Its those issues that stop this game from being good it has a lot of potential but is wasted when I'd rather drive around the map than play the races.
Settle down buddy it's just a game, looks like DatWut got even more butt hurt omg.
Just because you think everything works fine does not mean that our opinions here are wrong. Our complaints are valid just because you're a moderator of course you stick up for anyone saying the game is flawless. We both agree the grind is not worth it so that is how we feel how can we be wrong. Because u feel the grind is worth it while yah u are a mod obviously u would, but we are the people the game was made for and if we both say the grind is awful guess what its awful so deal with it.
I have beat this game it is bad. It is one of the least fun driving games I own. I have no problem beating racing games in general and are one of my favourite genres of game either it be a sim racing game or an arcade racing game but I feel this one has failed in being either type.
Yes I can gain a lead on racers in either normal mode or ace mode but it does not feel more challenging on either setting.
No this game does not take skill. If you use brakes to make a corner and get passed by AI because they do not use brakes that is not skill. So if I bounce off a wall so that the AI does not pass me is that skill cause this isn't a pinball game. Powerboats are one of the easiest races to win you don't really ever hit anything and thats not skill thats just open water lol.
The AI does not rubber band because if it did you would get a powerful boost to catch up with the AI if you get passed. Tho it seems the AI is the only one getting the advantage so thats not rubber-banding.
If you wanna prove the AI is fair maybe they should show everyones lap time at the end of the race so you could see its fair. Because the AI should have a fast lap time so that you have to just do better than that to win. Its how most games make AI fair.
Yes if everyone uses a short cut then its not a short cut I think thats pretty obvious a short cut is something you can use to get an advantage but if its mandatory for you to use it to win the race then its not a short cut its just the track layout. Seems pretty obvious.
I have almost all the cars and unlocked most of the unlockable things, so no I am saying this game is bad because it is bad. Not because I lack anything in game cause I have it and it didn't make it better.
So if this game was made for racer fans, it's an absolute fail. Tho the first crew was amazing great story line and game play. This game should have been called Instascam get as many followers as you can by yourself because having a crew really doesn't matter. I see that now they are trying to make a crew important but wasn't needed to beat the game.
Please point me to where I supposedly said that the game is flawless? Because quite frankly, that does not reflect my opinion on the game at all. TC2 has issues which impact the gameplay and the enjoyment, but saying the game is too hard or grinding takes long as - as I said before - none of those.Originally Posted by NOFXIST Go to original post
What does me being a moderator have to do with this? I am a play like everyone else here.Because u feel the grind is worth it while yah u are a mod obviously u would, but we are the people the game was made for and if we both say the grind is awful guess what its awful so deal with it.
Exactly this. As I said in my last post, AI takes corners faster than players, but drive slow on straight. That makes it seem like rubberbanding on twisty tracks, but it really isn't.The AI does not rubber band because if it did you would get a powerful boost to catch up with the AI if you get passed. Tho it seems the AI is the only one getting the advantage so thats not rubber-banding.
This does not make any sense. Showing laptime can neither prove nor disprove the AI being fair.If you wanna prove the AI is fair maybe they should show everyones lap time at the end of the race so you could see its fair. Because the AI should have a fast lap time so that you have to just do better than that to win. Its how most games make AI fair.
"Mandatory shortcut" is the term you are looking for. If it was track layout, everyone (new players included) would drive that route on even the very first run along a track.Yes if everyone uses a short cut then its not a short cut I think thats pretty obvious a short cut is something you can use to get an advantage but if its mandatory for you to use it to win the race then its not a short cut its just the track layout. Seems pretty obvious.
So you say The Crew 1 was better, but at the same time complain about The Crew 2's grind being too hard and unrewarding despite the fact that all the payouts were way worse in The Crew 1.So if this game was made for racer fans, it's an absolute fail. Tho the first crew was amazing great story line and game play. This game should have been called Instascam get as many followers as you can by yourself because having a crew really doesn't matter. I see that now they are trying to make a crew important but wasn't needed to beat the game.
Also, a story does not make a racinggame good or better (thought to be fair, also not worse).
Gameplaywise I also prefer TC2 due to the handling and feel of the cars, but I must admit that I prefer TC2's releaseday handling for SR and HC.
Seriously didn't mean to make you cry, how bout just sit down, relax, kick your feet up. This is just someones feedback under the forum for feedback.
You seem to have a hard time understanding that it's an opinion there is no wrong answers.
If the grind is annoying for certain people then yes it actually sucks and thats our opinion so its true.
If I say the crew 1 was better in my opinion then guess what I am right about that too.
Now I know in your words quote included. "I am a play like everyone else here." well true and if in your opinion you a play then you are.
I won't argue with that. Tho if you think that because u a play or a moderator that makes your opinion more important than mine. Well then thats where you're wrong my friend.
Have a good day.
I don't really understand the buzz... OP said the game is too grindy, but I feel different. Their feeling, my feeling, all fine. I just wanted to add a different perspective (and the fact that you earn about 600k per hour, which makes a potential discussion more fact-based then just saying "too little" or "too much". And I explained a few points in which - to my opiníon - the assumptions are not correct (like "upgrading cars has no effect). This might help a beginner to understand the game better and become more relaxed with their progress or to focus on specific things. E.g. if you love free-roaming, yes, you will be short of money. If you want all cars, you will have to invest time. And personally, I like it that you have to invest time because to me, the game would be over way too soon otherwise.
But of course this is an opinion (which I mentioned above btw), and it is an opinion of someone playing just a small number of games at the same time, but playing those with the aim of completing or mastering them (to the level of my capabilities).
And if you read my posts, you will find a lot where I strongly disagree with the devs - and I think there are many things which should be fixed a.s.a.p. To me, the game is still not in the state I would have expected it to be at day one. But yes, I still like it.
And btw: One of the things I was missing as well is a good story - the follower-fame-theme is disgusting (in my opinion), but luckily enough my brain learned to ignore it most times.
I agree with that last post tho the grind that frustrated me was when I am trying to get better parts to upgrade my vehicles and I win the races over and over again, but I constantly receive parts that are lower level then the ones I have like 1 in 10 parts might be higher. That makes the grind more annoying when trying to get to a level to run in ace races.
I mean I have got a lot of money in the game but not sure I have ever made close to 600k an hour is there some specific race or icon points added to cash to get you to that amount? Cause I am assuming most new racers will not make close to that either.
I totally agree with u on the last part too, its awful and that wouldn't be so bad if the first crew didn't have such a good story.
This is something I can fully get behind though.Originally Posted by NOFXIST Go to original post
When the game was just released and when legendary parts were not a thing, I could understand why this was a thing (because else getting to maxlevel would have been too easy/too quick), but with legendary parts and item sets being in the game now, those are the thing to grind for, so that level RNG might as well be removed.
LIVE boxes and timeline loot will always offer higher level parts, so those are possible ways to more easily get to maxlevel.
To be fair, Ace can be done when a few levels below Ace recommendation.That makes the grind more annoying when trying to get to a level to run in ace races.
Über Dam (PowerBoat) and Maine Highlands Cave are the best paying events when broken down to Bucks earned per minute.I mean I have got a lot of money in the game but not sure I have ever made close to 600k an hour is there some specific race or icon points added to cash to get you to that amount? Cause I am assuming most new racers will not make close to that either.
And about a year ago I made a new account just to see how fast I could get to the (at that time) most expensive car in the game. Took me about 5 hours (there was also a bit of PvP and just cruising during that time, probably could have been quicker.