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  1. #1
    Jarlander_'s Avatar Member
    Join Date
    Jun 2018
    Location
    Québec
    Posts
    165

    What the 6 august update should have been

    - Stamina change

    - nerf parry light damages and maybe add a special heavy animation for this parry punish

    - nerf zone attack damages

    - remove deflect and Superior block on teammate attacks

    - remove guard break on soldiers

    - more Feats and Perks balancing

    I think the real problem is not the people who react to a light attack or something like that, it's the lack of openers on a lot of heroes. Just put more efforts on every heroes in a bad state instead of random changes making attacks looks weird and damages ridiculous.

    The best would be probably to remove this update and relaunch a Testing Ground.
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  2. #2
    Lukettle's Avatar Member
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    May 2018
    Location
    Europe
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    95
    - No genderlock in the new stuff

    - No reflex guard

    - New armors for year 1 dlc heroes (and variations or more new armors for the rest, doesnt have to be full sets, just new hair/beard styles, helmets etc would do)

    - New strong/good fun feats for all old characters (with preferably some new unique t4 feats to each, just like hito has instakill swing, jorm, sunda, etc)

    - New 4v4 Dom/breach maps

    - Replaced Skirmish, Elimination, Tribute, etc with the Inferno 4v4 carousel of death mode or just 4v4 carousel of death in general or with some attempt on a new fun 4v4+ mode (old modes kept in custom matches)

    - New moves for certain characters, (warlord headbutt, for example, is boring and unsatisfying as heck, give him some new fun move/moves, like the cool shield smash the campaign viking boss warlord has, or slow but unblockable dodge heavy that mango has. Similar treatment to many other rather bland characters.

    - More freedom when it comes to color palettes customization, how about letting the player mix and match the 1 2 3 palette colors, like choosing the 1st (and usually main) color from one palette they unlocked, while 2nd color could be replaced with 2nd color from another palette, so on. There also isnt enough green ones. - More green outfits.

    - Add like 50ms or so (Whatever number necessary) to some attacks that are wayy too fast now thanks to 100ms (or whatever it was) invisibility that was added to start up of all moves. I do like the idea of seeing what your character is doing better than your opponent does while you do some fast combo, but id prefer if they slowed stuff down just a tad bit (10s of miliseconds). Like the speed on somethings is too ridiculous even for this whole -read/guessing based- fighting they are supposedly going for.

    Id be pleased if the 6th of August release was this.
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