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  1. #1

    I see...

    https://gyazo.com/db7abb57c6b62ee30c673de1516a5f72

    The first heavy went through my guard and that light is way too fast. Like, how did this go through quality assurance and people think that it was fine?
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  2. #2
    Originally Posted by GayForShugoki Go to original post
    https://gyazo.com/db7abb57c6b62ee30c673de1516a5f72

    The first heavy went through my guard and that light is way too fast. Like, how did this go through quality assurance and people think that it was fine?
    I did a frame check for you chief.

    1. You very clearly pushed your guard right about 200ms before the heavy connected
    2. I think highlander currently has a problem with his lights and that also kinda looked like lag
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  3. #3
    Originally Posted by CanadianSoupMan Go to original post
    I did a frame check for you chief.

    1. You very clearly pushed your guard right about 200ms before the heavy connected
    2. I think highlander currently has a problem with his lights and that also kinda looked like lag
    I moved my guard after it hit, look at the weapon animation, it's still in top stance when it hit. Unless they did something funky, mo direction change before impact has changed. It's only HL that I get hit with this. I do it against everyone. Seconds before it hits, change guard direction and the attack is still blocked.
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  4. #4
    They simply did not account for the fact that people have ping when they arent playing right next the damn server room. Anyone over 50 ping has an advantage now no matter which hero. Complete crap.
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