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  1. #21
    Lol anyone with a couple brain cells wouldnt take your feedback seriously after telling us its our fault the opponent chooses to R1 spam. Wish I had the power to control that LMAO
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  2. #22
    Gaser.'s Avatar Senior Member
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    Originally Posted by Rasboy29 Go to original post
    Lol anyone with a couple brain cells wouldnt take your feedback seriously after telling us its our fault the opponent chooses to R1 spam. Wish I had the power to control that LMAO
    So you telling me its to challinging to defend aginst the same thing over and over again.


    If it works aginst you = Your fault.
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  3. #23
    Originally Posted by Gaser. Go to original post
    So you telling me its to challinging to defend aginst the same thing over and over again.


    If it works aginst you = Your fault.
    If it works against the player, it's not his fault, it's the 100ms fault that's making him unable to parry. It's throwing off the reaction/timing when you go for a parry. You're basically telling us to not attempt to parry ever and just block (even though blocking is hard for some people after the 100ms).

    It's simply unfun and not satisfying to win anymore in PVP because everything feels so wonky and the animations feel terrible.
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  4. #24
    So you telling me its to challinging to defend aginst the same thing over and over again.


    If it works aginst you = Your fault.
    If its a light in the same direction consistently, yea. Not every player is so predictable that they would always do the exact same thing on repeat. I mean constant lights in different directions which are impossible to defend against except through dumb luck. Even making a random parry by randomly hitting heavy when they attack is dangerous if they catch on. You could eat a heavy for free doing this. Also they know its not reaction but luck. Why would this stop them. Dodging out of the second light only works if they can only do a light chain of two lights in a row like WL for example. Not everyone has a dodge attack also. If u do it is basically a mind game of "Will he DA or not". Who wants a fight where the only way to save yourself from light spam is lucky parries or dodge attacks (both non viable). This isn't fun for anyone. Anyone could have gained a boost to reaction speed post cc change by entering training, which by the way was the only way to effectively stop a light spammer ever in this game. Try to think of a R1 spammer who was ever scared to throw a light after CCU change. Before I would almost never lose to spammers. Fighting a spammer was actually basically a free win and you could actually have fun gettting spicy light parries of deflects (deflects - extremely satisfying) and teach them that skill and reaction beats spam. Now spam is unparalleled in a strat to win a fight if u pick a character with a light chain of more than 2. Nothing beats an unpredictable spammer that mixes up their lights. If they end in a light and you throw one they dodge attack. Or they just end in a bash or heavy to negate FA. I can't think of a single instance where frame adv. saved me. People dodge attack or roll because they know they can't react to anything. This is how you ruin a game. Then they gave you all this color stuff and ignore the real issues. I really miss this game but refuse to return until spam is fixed which ruined everything for any player who relied on skill and reaction to beat this One button mashers.
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  5. #25
    Originally Posted by Rasboy29 Go to original post
    If its a light in the same direction consistently, yea. Not every player is so predictable that they would always do the exact same thing on repeat. I mean constant lights in different directions which are impossible to defend against except through dumb luck. Even making a random parry by randomly hitting heavy when they attack is dangerous if they catch on. You could eat a heavy for free doing this. Also they know its not reaction but luck. Why would this stop them. Dodging out of the second light only works if they can only do a light chain of two lights in a row like WL for example. Not everyone has a dodge attack also. If u do it is basically a mind game of "Will he DA or not". Who wants a fight where the only way to save yourself from light spam is lucky parries or dodge attacks (both non viable). This isn't fun for anyone. Anyone could have gained a boost to reaction speed post cc change by entering training, which by the way was the only way to effectively stop a light spammer ever in this game. Try to think of a R1 spammer who was ever scared to throw a light after CCU change. Before I would almost never lose to spammers. Fighting a spammer was actually basically a free win and you could actually have fun gettting spicy light parries of deflects (deflects - extremely satisfying) and teach them that skill and reaction beats spam. Now spam is unparalleled in a strat to win a fight if u pick a character with a light chain of more than 2. Nothing beats an unpredictable spammer that mixes up their lights. If they end in a light and you throw one they dodge attack. Or they just end in a bash or heavy to negate FA. I can't think of a single instance where frame adv. saved me. People dodge attack or roll because they know they can't react to anything. This is how you ruin a game. Then they gave you all this color stuff and ignore the real issues. I really miss this game but refuse to return until spam is fixed which ruined everything for any player who relied on skill and reaction to beat this One button mashers.
    Couldn't have said it better myself.
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  6. #26
    Gaser.'s Avatar Senior Member
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    Originally Posted by Lord.Warden. Go to original post
    If it works against the player, it's not his fault, it's the 100ms fault that's making him unable to parry. It's throwing off the reaction/timing when you go for a parry. You're basically telling us to not attempt to parry ever and just block (even though blocking is hard for some people after the 100ms).

    It's simply unfun and not satisfying to win anymore in PVP because everything feels so wonky and the animations feel terrible.
    I and pretty much anyone I know can at least block these with no efforts.

    Its not really the indicators fault, its the fault of people to be to bothered by the fact they need to improve.
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  7. #27
    Coming from a pc player saying this. We are console, so its your fault for not blocking on pc. For console its the 100 ms fault
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  8. #28

    It been almost 2 month since this update and Ubisoft has been quiet.

    [QUOTE=Lord.Warden.;15153576]I agree. The 100ms has killed the fun of the game for me and all of my friends. Please vote and voice your opinion here:

    [URL="https://forums.ubisoft.com/showthread.php/2262567-POLL-Community-Poll-regarding-the-100ms-CCU-change"]https://forums.ubisoft.com/showthread.php/2262567-POLL-Community-Poll-regarding-the-100ms-CCU-change[/URL
    people are pissed Pretty much nobody like this update. They need to reverse it and not standardize all the hero in the game like rainbow six gun types. Every hero is different and standardizing them will have a negative affect on the game. I understand standardizing ads speed from operation gun it is a helpful change. However you cannot standardize
    there gadgets(if that is even possible) because they are all too different. Same with FOR HONOR HEROS.
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  9. #29

    Ubisoft

    people are pissed Pretty much nobody like this update. They need to reverse it and not standardize all the hero in the game like rainbow six gun types. Every hero is different and standardizing them will have a negative affect on the game. I understand standardizing ads speed from operation gun it is a helpful change. However you cannot standardize
    there gadgets(if that is even possible) because they are all too different. Same with FOR HONOR HEROS.
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  10. #30
    Gaser.'s Avatar Senior Member
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    Originally Posted by AMBUSHpredator6 Go to original post
    people are pissed Pretty much nobody like this update. They need to reverse it and not standardize all the hero in the game like rainbow six gun types. Every hero is different and standardizing them will have a negative affect on the game. I understand standardizing ads speed from operation gun it is a helpful change. However you cannot standardize
    there gadgets(if that is even possible) because they are all too different. Same with FOR HONOR HEROS.
    “No likes this update”

    You mean besides almost the entire Pc community...
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