I was playing Breakpoint last night and came across a fire fight between several rebels and sentinel troops (about 3 aside roughly), they were stood out in the open apposite each other about 20 foot apart in the game world and were shooting constantly at each other. They would only rarely hit each other and it took about 4-5 minutes before the rebels killed all of the sentinel troops leaving one rebel remaining. I think this issue needs looking at as it is really silly and immersion breaking. When the AI engage each other in these fire fights they should be looking for cover (not just standing in the open) they also need to be made to be more accurate, maybe with rebels being less accurate, sentinel being average to high accuracy and the wolves being extremely accurate and hardly ever missing. I am not exactly sure how many times they hit each other in this particular fire fight but it seemed like they all took allot more damage from each other than they normal would than if I was to shoot at them.