Wolf and Sentinal Bases
I know this is a problem for most of the bases in Breakpoint, but considering how the Howard Base plays the role of the main Base in the story it seems really boring and lazily put together. I know that all the enemy AI suffers from the lack of a day and night cycle but on this base it really seems to stand out, As this is the main base you would expect some life to it but it just seems so scripted and dead. I would like to have seen the base in the same style and functionality as some of the Larger Unidad bases in Wildlands, they seemed so much more alive and realistic. Would be good to see Drone Jammers, Electric Gates, Sam Launchers, and maybe a few features from other parts of Breakpoint like mine fields from the Raid Island, and Laser detection beams from the splinter cell themed missions added to some of the larger bases in Breakpoint. As stated before if the Enemy AI had a day night cycle they could use mess halls and Barracks, but at the moment they just wounder around aimlessly. Would also be good to see traffic (Land and Air) coming and going from the bases. I would like to see some of the above features added as at the moment bases are very boring and lifeless, Wildlands was way superior in this respect
1 people found this helpful