As for now which Takedown animation you get depends on alert status, position (prone/crouching) and unfortunately enemy position (if enemy is higher or lower than you) which means most players couldn't even see most of them, what if takedowns were set by direction you were moving? You go backward and Press the button for Takedown you get a struggle one, you move forward you get a quick one etc. I've played for a long time and i saw maybe 5 or 6 animations in Total and they Got boring pretty fast. Does anyone thinks that's a good idea?