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  1. #1

    Great update tomorrow!!

    Thank you dev team for making this much needed update! I've been waiting for this for a long time and I am sure I'm not the only one!!

    People need to stop bashing the devs in this game tbh. They are doing really good this past patch... The loot is amazing! The rainbow rolls people talking about is just bad RNG. I get really good loot also my friends do too. So no change needed there.

    We have good loot now and PVP is starting to get a good shape. What more can we ask for? A god roll on every drop? That is what will kill the game.

    If the devs increase the loot quality again what will the bashers say next? "The loot is too good makes game unplayable and boring after awhile."

    Anyways thank again for the update!! Looking forward to the next ones! Cheers!
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  2. #2
    The problem isnt rainbow rolls; the problem is balancing. Theres too many useless rolls out there that make rainbow rolls useless. If these things were not so useless any more, people wouldnt mind a rainbow roll.

    For example, 10% hazard is useless by itsself really, if they'd made it 25%, you'd be more inclined to use it and think thats a good piece. Balancing is the issue, not the rainbow rolls
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  3. #3
    So because you and your friends happened to get good loot...

    "I get really good loot also my friends do too. So no change needed there."

    You're really something, aren't you?
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  4. #4
    IgotNerfed's Avatar Senior Member
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    The problem is the loot pool is too deep. We have gearsets, I get that.. but sometimes 2 dfferent gearsets do practically the same thing making the loot pool more cluttered. Take out some of the repetitive gearsets, take out the weapons that no one uses and make the loot pool smaller. The more they add the less chance we have of getting something we want.

    It's a trick to give you something new while taking away the chance to get something you need or want.
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  5. #5
    xcel30's Avatar Senior Member
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    Originally Posted by HonestlyOK1986 Go to original post
    The problem isnt rainbow rolls; the problem is balancing. Theres too many useless rolls out there that make rainbow rolls useless. If these things were not so useless any more, people wouldnt mind a rainbow roll.

    For example, 10% hazard is useless by itsself really, if they'd made it 25%, you'd be more inclined to use it and think thats a good piece. Balancing is the issue, not the rainbow rolls
    They are apparently adressing some of that next update, making mod slots universal, doubling the rolls on status hazard mods, and improving health rolls in general. Not that will stop people from going "hurr durr, me want crit chance damage only, pure RED good other rolls bad"

    Originally Posted by Aeorath Go to original post
    So because you and your friends happened to get good loot...

    "I get really good loot also my friends do too. So no change needed there."

    You're really something, aren't you?
    How to get 1000 upvotes 101: just go around bashing massive as being bad and having weird schemes about giving ONLY some player good items, after all it's all about marketing and there isn't a thing called RNG
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